Files
MapLibreParticleLab/platform/node/src/node_mapbox_gl_native.cpp
2015-12-01 00:00:09 +02:00

81 lines
2.4 KiB
C++

#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wunused-parameter"
#pragma GCC diagnostic ignored "-Wshadow"
#include <node.h>
#include <nan.h>
#pragma GCC diagnostic pop
#include "node_mapbox_gl_native.hpp"
#include "node_map.hpp"
#include "node_log.hpp"
#include "node_request.hpp"
namespace node_mbgl {
mbgl::util::RunLoop& NodeRunLoop() {
static mbgl::util::RunLoop nodeRunLoop;
return nodeRunLoop;
}
}
NAN_MODULE_INIT(RegisterModule) {
// This has the effect of:
// a) Ensuring that the static local variable is initialized before any thread contention.
// b) unreffing an async handle, which otherwise would keep the default loop running.
node_mbgl::NodeRunLoop().stop();
node_mbgl::NodeMap::Init(target);
node_mbgl::NodeRequest::Init(target);
// Exports Resource constants.
v8::Local<v8::Object> resource = Nan::New<v8::Object>();
Nan::Set(resource,
Nan::New("Unknown").ToLocalChecked(),
Nan::New(mbgl::Resource::Unknown));
Nan::Set(resource,
Nan::New("Style").ToLocalChecked(),
Nan::New(mbgl::Resource::Style));
Nan::Set(resource,
Nan::New("Source").ToLocalChecked(),
Nan::New(mbgl::Resource::Source));
Nan::Set(resource,
Nan::New("Tile").ToLocalChecked(),
Nan::New(mbgl::Resource::Tile));
Nan::Set(resource,
Nan::New("Glyphs").ToLocalChecked(),
Nan::New(mbgl::Resource::Glyphs));
Nan::Set(resource,
Nan::New("SpriteImage").ToLocalChecked(),
Nan::New(mbgl::Resource::SpriteImage));
Nan::Set(resource,
Nan::New("SpriteJSON").ToLocalChecked(),
Nan::New(mbgl::Resource::SpriteJSON));
Nan::Set(target,
Nan::New("Resource").ToLocalChecked(),
resource);
// Make the exported object inherit from process.EventEmitter
v8::Local<v8::Object> process = Nan::Get(
Nan::GetCurrentContext()->Global(),
Nan::New("process").ToLocalChecked()).ToLocalChecked()->ToObject();
v8::Local<v8::Object> EventEmitter = Nan::Get(process,
Nan::New("EventEmitter").ToLocalChecked()).ToLocalChecked()->ToObject();
Nan::SetPrototype(target,
Nan::Get(EventEmitter, Nan::New("prototype").ToLocalChecked()).ToLocalChecked());
mbgl::Log::setObserver(std::make_unique<node_mbgl::NodeLogObserver>(target->ToObject()));
}
NODE_MODULE(mapbox_gl_native, RegisterModule)