Files
MapLibreParticleLab/platform/default/mbgl/renderer/async_renderer_frontend.cpp
2017-07-18 10:45:12 +02:00

39 lines
966 B
C++

#include "async_renderer_frontend.hpp"
#include <mbgl/renderer/renderer.hpp>
namespace mbgl {
AsyncRendererFrontend::AsyncRendererFrontend(std::unique_ptr<Renderer> renderer_, View& view_)
: renderer(std::move(renderer_))
, view(view_)
, asyncInvalidate([this] {
if (renderer && updateParameters) {
renderer->render(view, *updateParameters);
}
}) {
}
AsyncRendererFrontend::~AsyncRendererFrontend() = default;
void AsyncRendererFrontend::reset() {
assert(renderer);
renderer.reset();
}
void AsyncRendererFrontend::update(std::shared_ptr<UpdateParameters> updateParameters_) {
updateParameters = updateParameters_;
asyncInvalidate.send();
}
void AsyncRendererFrontend::setObserver(RendererObserver& observer_) {
assert(renderer);
renderer->setObserver(&observer_);
}
Renderer* AsyncRendererFrontend::getRenderer() {
assert(renderer);
return renderer.get();
}
} // namespace mbgl