Files
MapLibreParticleLab/platform/default/default_file_source.cpp
Konstantin Käfer c6ab20e5c6 [core] initialize OfflineDatabase asynchronously in DefaultFileSource
Sometimes, initialization can take hundreds of milliseconds, in particular when the database doesn't exist yet, or when the app/device is doing a lot of I/O already. Instead of synchronously initializing the OfflineDatabase objects, we're now asynchronously initializing the object through a self-sent message that by virtue of being the first message for this actor guarantees that the object is there when it's needed by other member functions.
2017-08-28 13:16:27 +02:00

311 lines
12 KiB
C++

#include <mbgl/storage/default_file_source.hpp>
#include <mbgl/storage/asset_file_source.hpp>
#include <mbgl/storage/file_source_request.hpp>
#include <mbgl/storage/local_file_source.hpp>
#include <mbgl/storage/online_file_source.hpp>
#include <mbgl/storage/offline_database.hpp>
#include <mbgl/storage/offline_download.hpp>
#include <mbgl/storage/resource_transform.hpp>
#include <mbgl/util/platform.hpp>
#include <mbgl/util/url.hpp>
#include <mbgl/util/thread.hpp>
#include <mbgl/util/work_request.hpp>
#include <cassert>
namespace {
const std::string assetProtocol = "asset://";
bool isAssetURL(const std::string& url) {
return std::equal(assetProtocol.begin(), assetProtocol.end(), url.begin());
}
} // namespace
namespace mbgl {
class DefaultFileSource::Impl {
public:
Impl(ActorRef<Impl> self, std::shared_ptr<FileSource> assetFileSource_, const std::string& cachePath, uint64_t maximumCacheSize)
: assetFileSource(assetFileSource_)
, localFileSource(std::make_unique<LocalFileSource>()) {
// Initialize the Database asynchronously so as to not block Actor creation.
self.invoke(&Impl::initializeOfflineDatabase, cachePath, maximumCacheSize);
}
void initializeOfflineDatabase(std::string cachePath, uint64_t maximumCacheSize) {
offlineDatabase = std::make_unique<OfflineDatabase>(cachePath, maximumCacheSize);
}
void setAPIBaseURL(const std::string& url) {
onlineFileSource.setAPIBaseURL(url);
}
std::string getAPIBaseURL() const{
return onlineFileSource.getAPIBaseURL();
}
void setAccessToken(const std::string& accessToken) {
onlineFileSource.setAccessToken(accessToken);
}
std::string getAccessToken() const {
return onlineFileSource.getAccessToken();
}
void setResourceTransform(optional<ActorRef<ResourceTransform>>&& transform) {
onlineFileSource.setResourceTransform(std::move(transform));
}
void listRegions(std::function<void (std::exception_ptr, optional<std::vector<OfflineRegion>>)> callback) {
try {
callback({}, offlineDatabase->listRegions());
} catch (...) {
callback(std::current_exception(), {});
}
}
void createRegion(const OfflineRegionDefinition& definition,
const OfflineRegionMetadata& metadata,
std::function<void (std::exception_ptr, optional<OfflineRegion>)> callback) {
try {
callback({}, offlineDatabase->createRegion(definition, metadata));
} catch (...) {
callback(std::current_exception(), {});
}
}
void updateMetadata(const int64_t regionID,
const OfflineRegionMetadata& metadata,
std::function<void (std::exception_ptr, optional<OfflineRegionMetadata>)> callback) {
try {
callback({}, offlineDatabase->updateMetadata(regionID, metadata));
} catch (...) {
callback(std::current_exception(), {});
}
}
void getRegionStatus(int64_t regionID, std::function<void (std::exception_ptr, optional<OfflineRegionStatus>)> callback) {
try {
callback({}, getDownload(regionID).getStatus());
} catch (...) {
callback(std::current_exception(), {});
}
}
void deleteRegion(OfflineRegion&& region, std::function<void (std::exception_ptr)> callback) {
try {
downloads.erase(region.getID());
offlineDatabase->deleteRegion(std::move(region));
callback({});
} catch (...) {
callback(std::current_exception());
}
}
void setRegionObserver(int64_t regionID, std::unique_ptr<OfflineRegionObserver> observer) {
getDownload(regionID).setObserver(std::move(observer));
}
void setRegionDownloadState(int64_t regionID, OfflineRegionDownloadState state) {
getDownload(regionID).setState(state);
}
void request(AsyncRequest* req, Resource resource, ActorRef<FileSourceRequest> ref) {
auto callback = [ref] (const Response& res) mutable {
ref.invoke(&FileSourceRequest::setResponse, res);
};
if (isAssetURL(resource.url)) {
//Asset request
tasks[req] = assetFileSource->request(resource, callback);
} else if (LocalFileSource::acceptsURL(resource.url)) {
//Local file request
tasks[req] = localFileSource->request(resource, callback);
} else {
// Try the offline database
Resource revalidation = resource;
const bool hasPrior = resource.priorEtag || resource.priorModified || resource.priorExpires;
if (!hasPrior || resource.necessity == Resource::Optional) {
auto offlineResponse = offlineDatabase->get(resource);
if (resource.necessity == Resource::Optional && !offlineResponse) {
// Ensure there's always a response that we can send, so the caller knows that
// there's no optional data available in the cache.
offlineResponse.emplace();
offlineResponse->noContent = true;
offlineResponse->error = std::make_unique<Response::Error>(
Response::Error::Reason::NotFound, "Not found in offline database");
}
if (offlineResponse) {
revalidation.priorModified = offlineResponse->modified;
revalidation.priorExpires = offlineResponse->expires;
revalidation.priorEtag = offlineResponse->etag;
// Don't return resources the server requested not to show when they're stale.
// Even if we can't directly use the response, we may still use it to send a
// conditional HTTP request.
if (offlineResponse->isUsable()) {
callback(*offlineResponse);
} else {
// Since we can't return the data immediately, we'll have to hold on so that
// we can return it later in case we get a 304 Not Modified response.
revalidation.priorData = offlineResponse->data;
}
}
}
// Get from the online file source
if (resource.necessity == Resource::Required) {
tasks[req] = onlineFileSource.request(revalidation, [=] (Response onlineResponse) mutable {
this->offlineDatabase->put(revalidation, onlineResponse);
callback(onlineResponse);
});
}
}
}
void cancel(AsyncRequest* req) {
tasks.erase(req);
}
void setOfflineMapboxTileCountLimit(uint64_t limit) {
offlineDatabase->setOfflineMapboxTileCountLimit(limit);
}
void put(const Resource& resource, const Response& response) {
offlineDatabase->put(resource, response);
}
private:
OfflineDownload& getDownload(int64_t regionID) {
auto it = downloads.find(regionID);
if (it != downloads.end()) {
return *it->second;
}
return *downloads.emplace(regionID,
std::make_unique<OfflineDownload>(regionID, offlineDatabase->getRegionDefinition(regionID), *offlineDatabase, onlineFileSource)).first->second;
}
// shared so that destruction is done on the creating thread
const std::shared_ptr<FileSource> assetFileSource;
const std::unique_ptr<FileSource> localFileSource;
std::unique_ptr<OfflineDatabase> offlineDatabase;
OnlineFileSource onlineFileSource;
std::unordered_map<AsyncRequest*, std::unique_ptr<AsyncRequest>> tasks;
std::unordered_map<int64_t, std::unique_ptr<OfflineDownload>> downloads;
};
DefaultFileSource::DefaultFileSource(const std::string& cachePath,
const std::string& assetRoot,
uint64_t maximumCacheSize)
: DefaultFileSource(cachePath, std::make_unique<AssetFileSource>(assetRoot), maximumCacheSize) {
}
DefaultFileSource::DefaultFileSource(const std::string& cachePath,
std::unique_ptr<FileSource>&& assetFileSource_,
uint64_t maximumCacheSize)
: assetFileSource(std::move(assetFileSource_))
, impl(std::make_unique<util::Thread<Impl>>("DefaultFileSource", assetFileSource, cachePath, maximumCacheSize)) {
}
DefaultFileSource::~DefaultFileSource() = default;
void DefaultFileSource::setAPIBaseURL(const std::string& baseURL) {
impl->actor().invoke(&Impl::setAPIBaseURL, baseURL);
{
std::lock_guard<std::mutex> lock(cachedBaseURLMutex);
cachedBaseURL = baseURL;
}
}
std::string DefaultFileSource::getAPIBaseURL() {
std::lock_guard<std::mutex> lock(cachedBaseURLMutex);
return cachedBaseURL;
}
void DefaultFileSource::setAccessToken(const std::string& accessToken) {
impl->actor().invoke(&Impl::setAccessToken, accessToken);
{
std::lock_guard<std::mutex> lock(cachedAccessTokenMutex);
cachedAccessToken = accessToken;
}
}
std::string DefaultFileSource::getAccessToken() {
std::lock_guard<std::mutex> lock(cachedAccessTokenMutex);
return cachedAccessToken;
}
void DefaultFileSource::setResourceTransform(optional<ActorRef<ResourceTransform>>&& transform) {
impl->actor().invoke(&Impl::setResourceTransform, std::move(transform));
}
std::unique_ptr<AsyncRequest> DefaultFileSource::request(const Resource& resource, Callback callback) {
auto req = std::make_unique<FileSourceRequest>(std::move(callback));
req->onCancel([fs = impl->actor(), req = req.get()] () mutable { fs.invoke(&Impl::cancel, req); });
impl->actor().invoke(&Impl::request, req.get(), resource, req->actor());
return std::move(req);
}
void DefaultFileSource::listOfflineRegions(std::function<void (std::exception_ptr, optional<std::vector<OfflineRegion>>)> callback) {
impl->actor().invoke(&Impl::listRegions, callback);
}
void DefaultFileSource::createOfflineRegion(const OfflineRegionDefinition& definition,
const OfflineRegionMetadata& metadata,
std::function<void (std::exception_ptr, optional<OfflineRegion>)> callback) {
impl->actor().invoke(&Impl::createRegion, definition, metadata, callback);
}
void DefaultFileSource::updateOfflineMetadata(const int64_t regionID,
const OfflineRegionMetadata& metadata,
std::function<void (std::exception_ptr, optional<OfflineRegionMetadata>)> callback) {
impl->actor().invoke(&Impl::updateMetadata, regionID, metadata, callback);
}
void DefaultFileSource::deleteOfflineRegion(OfflineRegion&& region, std::function<void (std::exception_ptr)> callback) {
impl->actor().invoke(&Impl::deleteRegion, std::move(region), callback);
}
void DefaultFileSource::setOfflineRegionObserver(OfflineRegion& region, std::unique_ptr<OfflineRegionObserver> observer) {
impl->actor().invoke(&Impl::setRegionObserver, region.getID(), std::move(observer));
}
void DefaultFileSource::setOfflineRegionDownloadState(OfflineRegion& region, OfflineRegionDownloadState state) {
impl->actor().invoke(&Impl::setRegionDownloadState, region.getID(), state);
}
void DefaultFileSource::getOfflineRegionStatus(OfflineRegion& region, std::function<void (std::exception_ptr, optional<OfflineRegionStatus>)> callback) const {
impl->actor().invoke(&Impl::getRegionStatus, region.getID(), callback);
}
void DefaultFileSource::setOfflineMapboxTileCountLimit(uint64_t limit) const {
impl->actor().invoke(&Impl::setOfflineMapboxTileCountLimit, limit);
}
void DefaultFileSource::pause() {
impl->pause();
}
void DefaultFileSource::resume() {
impl->resume();
}
// For testing only:
void DefaultFileSource::put(const Resource& resource, const Response& response) {
impl->actor().invoke(&Impl::put, resource, response);
}
} // namespace mbgl