Files
MapLibreParticleLab/include/mbgl/renderer/change_request.hpp
2023-08-31 15:36:19 +02:00

123 lines
2.8 KiB
C++

#pragma once
#include <mbgl/util/color.hpp>
#include <mbgl/util/identity.hpp>
#include <memory>
#include <vector>
namespace mbgl {
class ChangeRequest;
class LayerGroup;
class RenderOrchestrator;
using ChangeRequestPtr = std::shared_ptr<ChangeRequest>;
using UniqueChangeRequest = std::unique_ptr<ChangeRequest>;
using UniqueChangeRequestVec = std::vector<UniqueChangeRequest>;
using UniqueLayerGroup = std::unique_ptr<LayerGroup>;
namespace gfx {
class Drawable;
using DrawablePtr = std::shared_ptr<Drawable>;
} // namespace gfx
/**
Base class for changes to be made to the scene
*/
class ChangeRequest {
protected:
ChangeRequest() = default;
public:
virtual ~ChangeRequest() = default;
virtual void execute(RenderOrchestrator &) = 0;
protected:
};
/**
Base for change requests based on an ID reference
*/
class RefChangeRequest : public ChangeRequest {
protected:
RefChangeRequest(util::SimpleIdentity id_)
: id(id_) {}
RefChangeRequest(const RefChangeRequest &) = default;
util::SimpleIdentity id;
};
/**
Add a new drawable to the scene
*/
class AddDrawableRequest : public ChangeRequest {
public:
AddDrawableRequest(gfx::DrawablePtr drawable_)
: drawable(std::move(drawable_)) {}
AddDrawableRequest(AddDrawableRequest &&other)
: drawable(std::move(other.drawable)) {}
void execute(RenderOrchestrator &) override;
protected:
gfx::DrawablePtr drawable;
};
/**
Remove a drawable from the scene
*/
class RemoveDrawableRequest : public RefChangeRequest {
public:
RemoveDrawableRequest(util::SimpleIdentity id_)
: RefChangeRequest(id_) {}
RemoveDrawableRequest(const RemoveDrawableRequest &) = default;
void execute(RenderOrchestrator &) override;
};
/**
Change the color of all vertexes
*/
class ResetColorRequest : public RefChangeRequest {
public:
ResetColorRequest(util::SimpleIdentity id_, Color color)
: RefChangeRequest(id_),
newColor(color) {}
ResetColorRequest(const ResetColorRequest &other) = default;
void execute(RenderOrchestrator &) override;
protected:
Color newColor;
};
/**
Add a new layer group to the scene
*/
class AddLayerGroupRequest : public ChangeRequest {
public:
AddLayerGroupRequest(UniqueLayerGroup &&layerGroup_, bool canReplace);
AddLayerGroupRequest(AddLayerGroupRequest &&other);
void execute(RenderOrchestrator &) override;
protected:
UniqueLayerGroup layerGroup;
bool replace;
};
/**
Remove a layer group from the scene
*/
class RemoveLayerGroupRequest : public RefChangeRequest {
public:
RemoveLayerGroupRequest(util::SimpleIdentity id_)
: RefChangeRequest(id_) {}
RemoveLayerGroupRequest(const RemoveLayerGroupRequest &) = default;
void execute(RenderOrchestrator &) override;
};
} // namespace mbgl