Files
MapLibreParticleLab/platform/osx
John Firebaugh f964e40e7e [build] Refactor and simplify build system
* Main gyp files are now standardized as platform/<platform>/platform.gyp.
* Each platform gyp file defines appropriate loop_lib and headless_lib variables.
* Each platform gyp file includes mbgl.gypi, which defines base targets which may be useful to all platforms.
* CI targets are consistent across platforms: `make $(PLATFORM) && make test-$(PLATFORM)`.
* Renamed the "linux" test app to "glfw". It's now built in OS X CI.
* Android build flakiness is fixed.
* iOS CI builds the bench and iosapp targets.
* Mesa version is now in one place.
* CI scripts use bash "strict mode" and correct error handling.
* All build output goes to the build directory.
* Removed vestigial iOS/OS X/Android Travis scripts.
2016-04-07 18:01:02 -07:00
..
2016-02-18 10:46:01 -08:00

Mapbox OS X SDK

Bitrise

A library based on Mapbox GL Native for embedding interactive map views with scalable, customizable vector maps into Cocoa applications on OS X 10.10.0 and above using Objective-C, Swift, or Interface Builder.

This SDK is analogous to the Mapbox iOS SDK, and much of the iOS SDK documentation applies here. Mapbox does not officially support the OS X SDK to the same extent as the iOS SDK; however, bug reports and pull requests are certainly welcome.