Files
MapLibreParticleLab/platform/ios
John Firebaugh f964e40e7e [build] Refactor and simplify build system
* Main gyp files are now standardized as platform/<platform>/platform.gyp.
* Each platform gyp file defines appropriate loop_lib and headless_lib variables.
* Each platform gyp file includes mbgl.gypi, which defines base targets which may be useful to all platforms.
* CI targets are consistent across platforms: `make $(PLATFORM) && make test-$(PLATFORM)`.
* Renamed the "linux" test app to "glfw". It's now built in OS X CI.
* Android build flakiness is fixed.
* iOS CI builds the bench and iosapp targets.
* Mesa version is now in one place.
* CI scripts use bash "strict mode" and correct error handling.
* All build output goes to the build directory.
* Removed vestigial iOS/OS X/Android Travis scripts.
2016-04-07 18:01:02 -07:00
..
2016-04-06 14:14:32 -04:00
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2016-04-06 13:44:37 -04:00
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Mapbox iOS SDK

Bitrise

A library based on Mapbox GL Native for embedding interactive map views with scalable, customizable vector maps into Cocoa Touch applications on iOS 7.0 and above using Objective-C, Swift, or Interface Builder.

This repository is for day-to-day development of the SDK. Building the SDK yourself requires a number of dependencies and steps that are unnecessary for developing production applications. For production applications, please consider installing an official, prebuilt release instead; see the Mapbox iOS SDK website for installation instructions.