Files
MapLibreParticleLab/include/mbgl/style/layers/custom_layer_init_parameters.hpp
Vladyslav Odobesku aa90185d42 feat(android): Vulkan graphics backend support for Android custom layers (#4348)
Co-authored-by: Vladyslav Odobesku <VladyslavOdobesku@intellias.com>
Co-authored-by: Claude Opus 4 <noreply@anthropic.com>
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-06-26 18:53:00 +02:00

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C++

#pragma once
namespace mbgl {
namespace style {
/**
* Base parameters passed to CustomLayerHost::initialize().
* Backend-specific subclasses provide device handles needed for
* resource creation (pipelines, buffers, etc.).
*/
struct CustomLayerInitParameters {
virtual ~CustomLayerInitParameters() = default;
};
} // namespace style
} // namespace mbgl