Files
MapLibreParticleLab/platform/ios/Integration Tests/MBGLIntegrationTests.m
Asheem Mamoowala 099fcc3b3c Use a host interface for CustomLayer instead of function pointers (#11553)
Use a host interface for CustomLayer instead of function pointers

Co-authored-by: Julian Rex <julian.rex@mapbox.com>
2018-04-02 16:15:25 -07:00

263 lines
7.9 KiB
Objective-C

#import <XCTest/XCTest.h>
#import <objc/message.h>
#import <Mapbox/Mapbox.h>
@interface MBGLIntegrationTests : XCTestCase <MGLMapViewDelegate>
@property (nonatomic) MGLMapView *mapView;
@property (nonatomic) MGLStyle *style;
@end
@implementation MBGLIntegrationTests {
XCTestExpectation *_styleLoadingExpectation;
XCTestExpectation *_renderFinishedExpectation;
}
#pragma mark - Setup/Teardown
- (void)setUp {
[super setUp];
[MGLAccountManager setAccessToken:@"pk.feedcafedeadbeefbadebede"];
NSURL *styleURL = [[NSBundle bundleForClass:[self class]] URLForResource:@"one-liner" withExtension:@"json"];
self.mapView = [[MGLMapView alloc] initWithFrame:UIScreen.mainScreen.bounds styleURL:styleURL];
self.mapView.delegate = self;
if (!self.mapView.style) {
_styleLoadingExpectation = [self expectationWithDescription:@"Map view should finish loading style."];
[self waitForExpectationsWithTimeout:1 handler:nil];
}
UIView *superView = [[UIView alloc] initWithFrame:UIScreen.mainScreen.bounds];
[superView addSubview:self.mapView];
UIWindow *window = [[UIWindow alloc] initWithFrame:UIScreen.mainScreen.bounds];
[window addSubview:superView];
[window makeKeyAndVisible];
}
- (void)tearDown {
_styleLoadingExpectation = nil;
self.mapView = nil;
self.style = nil;
[super tearDown];
}
#pragma mark - MGLMapViewDelegate
- (void)mapView:(MGLMapView *)mapView didFinishLoadingStyle:(MGLStyle *)style {
XCTAssertNotNil(mapView.style);
XCTAssertEqual(mapView.style, style);
[_styleLoadingExpectation fulfill];
}
- (void)mapViewDidFinishRenderingFrame:(MGLMapView *)mapView fullyRendered:(__unused BOOL)fullyRendered {
[_renderFinishedExpectation fulfill];
_renderFinishedExpectation = nil;
}
#pragma mark - Utilities
- (void)waitForMapViewToBeRendered {
[self.mapView setNeedsDisplay];
_renderFinishedExpectation = [self expectationWithDescription:@"Map view should be rendered"];
[self waitForExpectations:@[_renderFinishedExpectation] timeout:1];
}
- (MGLStyle *)style {
return self.mapView.style;
}
#pragma mark - Tests
// This test does not strictly need to be in this test file/target. Including here for convenience.
- (void)testOpenGLLayerDoesNotLeakWhenCreatedAndDestroyedWithoutAddingToStyle {
MGLOpenGLStyleLayer *layer = [[MGLOpenGLStyleLayer alloc] initWithIdentifier:@"gl-layer"];
__weak id weakLayer = layer;
layer = nil;
XCTAssertNil(weakLayer);
}
- (void)testAddingRemovingOpenGLLayerWithoutRendering {
XCTAssertNotNil(self.style);
void(^addRemoveGLLayer)(void) = ^{
__weak id weakLayer = nil;
@autoreleasepool {
MGLOpenGLStyleLayer *layer = [[MGLOpenGLStyleLayer alloc] initWithIdentifier:@"gl-layer"];
[self.style insertLayer:layer atIndex:0];
weakLayer = layer;
// Nil the layer prior to remove to ensure it's being retained
layer = nil;
[self.style removeLayer:weakLayer];
}
XCTAssertNil(weakLayer);
};
addRemoveGLLayer();
addRemoveGLLayer();
addRemoveGLLayer();
}
- (void)testReusingOpenGLLayerIdentifier {
__weak MGLOpenGLStyleLayer *weakLayer2;
@autoreleasepool {
MGLOpenGLStyleLayer *layer1 = [[MGLOpenGLStyleLayer alloc] initWithIdentifier:@"gl-layer"];
[self.style insertLayer:layer1 atIndex:0];
[self waitForMapViewToBeRendered];
[self.style removeLayer:layer1];
MGLOpenGLStyleLayer *layer2 = [[MGLOpenGLStyleLayer alloc] initWithIdentifier:@"gl-layer"];
weakLayer2 = layer2;
XCTAssertNotNil(layer2);
XCTAssert(layer1 != layer2);
[self.style insertLayer:layer2 atIndex:0];
[self waitForMapViewToBeRendered];
[self.style removeLayer:layer2];
XCTAssertNil([layer1 style]);
XCTAssertNil([layer2 style]);
}
// At this point, layer2 (and layer1) should still be around,
// since the render process needs to keep a reference to them.
XCTAssertNotNil(weakLayer2);
// Let render loop run enough to release the layers
[self waitForMapViewToBeRendered];
XCTAssertNil(weakLayer2);
}
- (void)testAddingRemovingOpenGLLayer {
XCTAssertNotNil(self.style);
void(^addRemoveGLLayer)(void) = ^{
__weak id retrievedLayer = nil;
@autoreleasepool {
MGLOpenGLStyleLayer *layer = [[MGLOpenGLStyleLayer alloc] initWithIdentifier:@"gl-layer"];
[self.style insertLayer:layer atIndex:0];
layer = nil;
[self waitForMapViewToBeRendered];
retrievedLayer = [self.style layerWithIdentifier:@"gl-layer"];
XCTAssertNotNil(retrievedLayer);
[self.style removeLayer:retrievedLayer];
[self waitForMapViewToBeRendered];
}
XCTAssertNil(retrievedLayer);
};
addRemoveGLLayer();
addRemoveGLLayer();
addRemoveGLLayer();
}
- (void)testReusingOpenGLLayer {
MGLOpenGLStyleLayer *layer = [[MGLOpenGLStyleLayer alloc] initWithIdentifier:@"gl-layer"];
[self.style insertLayer:layer atIndex:0];
[self waitForMapViewToBeRendered];
[self.style removeLayer:layer];
[self waitForMapViewToBeRendered];
[self.style insertLayer:layer atIndex:0];
[self waitForMapViewToBeRendered];
[self.style removeLayer:layer];
[self waitForMapViewToBeRendered];
}
- (void)testOpenGLLayerDoesNotLeakWhenRemovedFromStyle {
__weak id weakLayer;
@autoreleasepool {
MGLOpenGLStyleLayer *layer = [[MGLOpenGLStyleLayer alloc] initWithIdentifier:@"gl-layer"];
weakLayer = layer;
[self.style insertLayer:layer atIndex:0];
layer = nil;
[self waitForMapViewToBeRendered];
[self.style removeLayer:[self.style layerWithIdentifier:@"gl-layer"]];
}
MGLStyleLayer *layer2 = weakLayer;
XCTAssertNotNil(weakLayer);
[self waitForMapViewToBeRendered];
layer2 = nil;
XCTAssertNil(weakLayer);
}
- (void)testOpenGLLayerDoesNotLeakWhenStyleChanged {
__weak MGLOpenGLStyleLayer *weakLayer;
@autoreleasepool {
{
MGLOpenGLStyleLayer *layer = [[MGLOpenGLStyleLayer alloc] initWithIdentifier:@"gl-layer"];
weakLayer = layer;
[self.style insertLayer:layer atIndex:0];
layer = nil;
}
}
XCTAssertNotNil(weakLayer);
[self waitForMapViewToBeRendered];
MGLStyleLayer *layer2 = [self.mapView.style layerWithIdentifier:@"gl-layer"];
NSURL *styleURL = [[NSBundle bundleForClass:[self class]] URLForResource:@"one-liner" withExtension:@"json"];
_styleLoadingExpectation = [self expectationWithDescription:@"Map view should finish loading style."];
[self.mapView setStyleURL:styleURL];
[self waitForExpectations:@[_styleLoadingExpectation] timeout:10];
// At this point the C++ CustomLayer will have been destroyed, and the rawLayer pointer has been NULLed
XCTAssert(weakLayer == layer2);
XCTAssertNotNil(weakLayer);
// Asking the style for the layer should return nil
MGLStyleLayer *layer3 = [self.mapView.style layerWithIdentifier:@"gl-layer"];
XCTAssertNil(layer3);
}
- (void)testOpenGLLayerDoesNotLeakWhenMapViewDeallocs {
__weak id weakLayer;
@autoreleasepool {
NSURL *styleURL = [[NSBundle bundleForClass:[self class]] URLForResource:@"one-liner" withExtension:@"json"];
MGLMapView *mapView2 = [[MGLMapView alloc] initWithFrame:UIScreen.mainScreen.bounds styleURL:styleURL];
mapView2.delegate = self;
XCTAssertNil(mapView2.style);
_styleLoadingExpectation = [self expectationWithDescription:@"Map view should finish loading style."];
[self waitForExpectationsWithTimeout:1 handler:nil];
MGLOpenGLStyleLayer *layer = [[MGLOpenGLStyleLayer alloc] initWithIdentifier:@"gl-layer"];
weakLayer = layer;
[mapView2.style insertLayer:layer atIndex:0];
layer = nil;
[self waitForMapViewToBeRendered];
}
XCTAssertNil(weakLayer);
}
@end