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MapLibreParticleLab/include/llmr/renderer/shader-fill.hpp
Konstantin Käfer 528eaf475e emscripten support
2014-01-07 16:52:23 +01:00

20 lines
248 B
C++

#ifndef LLMR_RENDERER_SHADER_FILL
#define LLMR_RENDERER_SHADER_FILL
#include "shader.hpp"
namespace llmr {
class FillShader : public Shader {
public:
FillShader();
int32_t a_pos;
int32_t u_matrix;
int32_t u_color;
};
}
#endif