20 lines
248 B
C++
20 lines
248 B
C++
#ifndef LLMR_RENDERER_SHADER_FILL
|
|
#define LLMR_RENDERER_SHADER_FILL
|
|
|
|
#include "shader.hpp"
|
|
|
|
namespace llmr {
|
|
|
|
class FillShader : public Shader {
|
|
public:
|
|
FillShader();
|
|
|
|
int32_t a_pos;
|
|
int32_t u_matrix;
|
|
int32_t u_color;
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|