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MapLibreParticleLab/include/mbgl/gl/renderable_resource.hpp
Bart Louwers 71f6da2722 Add clang-format (#1086)
Co-authored-by: mwilsnd <mwilsnd@gmail.com>
2023-05-01 16:57:37 +02:00

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C++

#pragma once
#include <mbgl/gfx/renderable.hpp>
#include <cstdlib>
namespace mbgl {
namespace gl {
class RenderableResource : public gfx::RenderableResource {
protected:
explicit RenderableResource() = default;
public:
virtual void bind() = 0;
virtual void swap() {
// Renderable resources that require a swap function to be called
// explicitly can override this method.
}
};
} // namespace gl
} // namespace mbgl