Files
MapLibreParticleLab/include/mbgl/map/raster_tile_data.hpp
Lauren Budorick 1ad2f26b9d VICTORY
2014-08-11 12:13:23 -07:00

36 lines
734 B
C++

#ifndef MBGL_MAP_RASTER_TILE_DATA
#define MBGL_MAP_RASTER_TILE_DATA
#include <mbgl/map/tile.hpp>
#include <mbgl/map/tile_data.hpp>
#include <mbgl/renderer/raster_bucket.hpp>
#include <memory>
namespace mbgl {
class Map;
class Painter;
class SourceInfo;
class StyleLayer;
class RasterTileData : public TileData {
friend class TileParser;
public:
RasterTileData(Tile::ID id, Map &map, const SourceInfo &source);
~RasterTileData();
virtual void parse();
virtual void render(Painter &painter, std::shared_ptr<StyleLayer> layer_desc, const mat4 &matrix);
virtual bool hasData(std::shared_ptr<StyleLayer> layer_desc) const;
protected:
StyleBucketRaster properties;
RasterBucket bucket;
};
}
#endif