* [ios, macos] Add MGLLight to MGLStyle * [ios, macos] Implement Objc bindings for Light object * [ios, macos] Remove rawLight from MGLLight and re-implement it as value class * [ios, macos] Fix build on macos * [ios, macos] Add MGLLight documentation, Move MGLLightPosition to MGLLight * [ios, macos] Add MGLLight tests. * [ios, macos] Update changelogs * [ios, macos] Fix misspelling * [ios, macos] Fix MGLLightAnchor enum property names * [ios, macos] Update documentation. Improve varialble naming. * [ios, macos] Rename MGLLightPosition to MGLSphericalPosition * [ios, macos] Update data types of MGLSphericalPosition
62 lines
1.7 KiB
Objective-C
62 lines
1.7 KiB
Objective-C
#import <Foundation/Foundation.h>
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#import "MGLFoundation.h"
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/// Project version number for Mapbox.
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FOUNDATION_EXPORT MGL_EXPORT double MapboxVersionNumber;
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/// Project version string for Mapbox.
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FOUNDATION_EXPORT MGL_EXPORT const unsigned char MapboxVersionString[];
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#import "MGLAnnotationView.h"
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#import "MGLAccountManager.h"
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#import "MGLAnnotation.h"
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#import "MGLAnnotationImage.h"
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#import "MGLCalloutView.h"
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#import "MGLClockDirectionFormatter.h"
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#import "MGLCompassDirectionFormatter.h"
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#import "MGLCoordinateFormatter.h"
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#import "MGLDistanceFormatter.h"
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#import "MGLFeature.h"
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#import "MGLGeometry.h"
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#import "MGLLight.h"
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#import "MGLMapCamera.h"
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#import "MGLMapView.h"
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#import "MGLMapView+IBAdditions.h"
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#import "MGLMapViewDelegate.h"
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#import "MGLMultiPoint.h"
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#import "MGLOfflinePack.h"
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#import "MGLOfflineRegion.h"
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#import "MGLOfflineStorage.h"
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#import "MGLOverlay.h"
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#import "MGLPointAnnotation.h"
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#import "MGLPointCollection.h"
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#import "MGLPolygon.h"
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#import "MGLPolyline.h"
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#import "MGLShape.h"
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#import "MGLShapeCollection.h"
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#import "MGLStyle.h"
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#import "MGLStyleLayer.h"
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#import "MGLForegroundStyleLayer.h"
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#import "MGLVectorStyleLayer.h"
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#import "MGLFillExtrusionStyleLayer.h"
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#import "MGLFillStyleLayer.h"
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#import "MGLLineStyleLayer.h"
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#import "MGLSymbolStyleLayer.h"
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#import "MGLRasterStyleLayer.h"
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#import "MGLCircleStyleLayer.h"
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#import "MGLBackgroundStyleLayer.h"
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#import "MGLOpenGLStyleLayer.h"
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#import "MGLSource.h"
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#import "MGLTileSource.h"
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#import "MGLVectorSource.h"
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#import "MGLShapeSource.h"
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#import "MGLRasterSource.h"
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#import "MGLTilePyramidOfflineRegion.h"
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#import "MGLTypes.h"
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#import "MGLUserLocation.h"
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#import "MGLUserLocationAnnotationView.h"
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#import "NSValue+MGLAdditions.h"
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#import "MGLStyleValue.h"
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#import "MGLAttributionInfo.h"
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