95 lines
2.7 KiB
C++
95 lines
2.7 KiB
C++
#include <mbgl/test/util.hpp>
|
|
|
|
#include <mbgl/style/paint_property.hpp>
|
|
|
|
using namespace mbgl;
|
|
using namespace mbgl::style;
|
|
using namespace std::literals::chrono_literals;
|
|
|
|
TEST(UnevaluatedPaintProperty, EvaluateDefaultValue) {
|
|
UnevaluatedPaintProperty<float, PropertyEvaluator<float>> property;
|
|
ASSERT_EQ(0.0f, property.evaluate(PropertyEvaluationParameters(0), 0.0f));
|
|
}
|
|
|
|
TEST(UnevaluatedPaintProperty, EvaluateUntransitionedConstant) {
|
|
UnevaluatedPaintProperty<float, PropertyEvaluator<float>> property {
|
|
PropertyValue<float>(1.0f),
|
|
UnevaluatedPaintProperty<float, PropertyEvaluator<float>>(),
|
|
TransitionOptions(),
|
|
TimePoint::min()
|
|
};
|
|
|
|
ASSERT_EQ(1.0f, property.evaluate(PropertyEvaluationParameters(0), 0.0f));
|
|
}
|
|
|
|
TEST(UnevaluatedPaintProperty, EvaluateTransitionedConstantWithoutDelay) {
|
|
TransitionOptions transition;
|
|
transition.duration = { 1000ms };
|
|
|
|
UnevaluatedPaintProperty<float, PropertyEvaluator<float>> t0 {
|
|
PropertyValue<float>(0.0f),
|
|
UnevaluatedPaintProperty<float, PropertyEvaluator<float>>(),
|
|
TransitionOptions(),
|
|
TimePoint::min()
|
|
};
|
|
|
|
UnevaluatedPaintProperty<float, PropertyEvaluator<float>> t1 {
|
|
PropertyValue<float>(1.0f),
|
|
t0,
|
|
transition,
|
|
TimePoint::min()
|
|
};
|
|
|
|
auto evaluate = [&] (Duration delta) {
|
|
PropertyEvaluationParameters parameters {
|
|
0,
|
|
TimePoint::min() + delta,
|
|
ZoomHistory(),
|
|
Duration::zero()
|
|
};
|
|
|
|
return t1.evaluate(parameters, 0.0f);
|
|
};
|
|
|
|
ASSERT_FLOAT_EQ(0.0f, evaluate(0ms));
|
|
ASSERT_FLOAT_EQ(0.823099f, evaluate(500ms));
|
|
ASSERT_FLOAT_EQ(1.0f, evaluate(1500ms));
|
|
}
|
|
|
|
TEST(UnevaluatedPaintProperty, EvaluateTransitionedConstantWithDelay) {
|
|
TransitionOptions transition;
|
|
transition.delay = { 1000ms };
|
|
transition.duration = { 1000ms };
|
|
|
|
UnevaluatedPaintProperty<float, PropertyEvaluator<float>> t0 {
|
|
PropertyValue<float>(0.0f),
|
|
UnevaluatedPaintProperty<float, PropertyEvaluator<float>>(),
|
|
TransitionOptions(),
|
|
TimePoint::min()
|
|
};
|
|
|
|
UnevaluatedPaintProperty<float, PropertyEvaluator<float>> t1 {
|
|
PropertyValue<float>(1.0f),
|
|
t0,
|
|
transition,
|
|
TimePoint::min()
|
|
};
|
|
|
|
auto evaluate = [&] (Duration delta) {
|
|
PropertyEvaluationParameters parameters {
|
|
0,
|
|
TimePoint::min() + delta,
|
|
ZoomHistory(),
|
|
Duration::zero()
|
|
};
|
|
|
|
return t1.evaluate(parameters, 0.0f);
|
|
};
|
|
|
|
ASSERT_FLOAT_EQ(0.0f, evaluate(0ms));
|
|
ASSERT_FLOAT_EQ(0.0f, evaluate(500ms));
|
|
ASSERT_FLOAT_EQ(0.0f, evaluate(612ms));
|
|
ASSERT_FLOAT_EQ(0.823099f, evaluate(1500ms));
|
|
ASSERT_FLOAT_EQ(1.0f, evaluate(2500ms));
|
|
}
|