Files
MapLibreParticleLab/platform/android/src/android_renderer_frontend.cpp
2017-07-26 09:50:38 -07:00

75 lines
2.2 KiB
C++

#include "android_renderer_frontend.hpp"
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/renderer/renderer.hpp>
namespace mbgl {
namespace android {
AndroidRendererFrontend::AndroidRendererFrontend(
std::unique_ptr<Renderer> renderer_,
RendererBackend& backend_,
InvalidateCallback invalidate)
: renderer(std::move(renderer_))
, backend(backend_)
, asyncInvalidate([=, invalidate=std::move(invalidate)]() {
invalidate();
}) {
}
AndroidRendererFrontend::~AndroidRendererFrontend() = default;
void AndroidRendererFrontend::reset() {
assert (renderer);
if (renderer) {
renderer.reset();
}
}
void AndroidRendererFrontend::setObserver(RendererObserver& observer) {
assert (renderer);
renderer->setObserver(&observer);
}
void AndroidRendererFrontend::update(std::shared_ptr<UpdateParameters> params) {
updateParameters = std::move(params);
asyncInvalidate.send();
}
void AndroidRendererFrontend::render() {
assert (renderer);
if (!updateParameters) return;
BackendScope guard { backend };
renderer->render(*updateParameters);
}
void AndroidRendererFrontend::onLowMemory() {
assert (renderer);
renderer->onLowMemory();
}
std::vector<Feature> AndroidRendererFrontend::querySourceFeatures(const std::string& sourceID,
const SourceQueryOptions& options) const {
return renderer->querySourceFeatures(sourceID, options);
}
std::vector<Feature> AndroidRendererFrontend::queryRenderedFeatures(const ScreenBox& box,
const RenderedQueryOptions& options) const {
return renderer->queryRenderedFeatures(box, options);
}
std::vector<Feature> AndroidRendererFrontend::queryRenderedFeatures(const ScreenCoordinate& point,
const RenderedQueryOptions& options) const {
return renderer->queryRenderedFeatures(point, options);
}
AnnotationIDs AndroidRendererFrontend::queryPointAnnotations(const ScreenBox& box) const {
return renderer->queryPointAnnotations(box);
}
} // namespace android
} // namespace mbgl