Files
MapLibreParticleLab/platform/macos
Minh Nguyễn b6747a84f4 [ios, macos] Hook up hillshade style layers, raster DEM sources to iOS/macOS (#11036)
* [ios, macos] Finished implementing MGLHillshadeStyleLayer

* [macos] Added icon for hillshade layer

Also set the background layer icon to mirror in right-to-left locales.

* [ios, macos] Implemented raster DEM source

* [macos] Added Enhance Terrain debugging command

* [ios, macos] Simplified raster DEM source example
2018-01-25 10:46:27 -08:00
..
2016-08-05 11:42:22 +02:00
2018-01-05 06:39:26 +00:00
2018-01-16 09:24:42 -08:00
2018-01-16 09:24:42 -08:00
2016-08-05 11:42:22 +02:00

Mapbox Maps SDK for macOS

Bitrise

Put interactive, scalable world maps into your native Cocoa application with the Mapbox Maps SDK for macOS.

  • Mapbox-curated map styles and OpenStreetMap-based vector tiles make it easy to get started.
  • Customize every aspect of the map’s appearance in code or visually using Mapbox Studio.
  • High-performance OpenGL rendering and multitouch gestures keep your users happy.
  • A well-designed, fully documented API helps you stay productive.
  • Develop across multiple platforms, including iOS, using the same styles and similar APIs.

The Mapbox Maps SDK for macOS is compatible with macOS 10.10.0 and above for Cocoa applications developed in Objective-C, Swift, Interface Builder, or AppleScript. For hybrid applications, consider Mapbox GL JS.

Information for Mac developers:

Information for contributors:

Mapbox does not officially support the macOS SDK to the same extent as the iOS SDK; however, bug reports and pull requests are certainly welcome.