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MapLibreParticleLab/platform/darwin/src/NSData+MGLAdditions.mm

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#import "NSData+MGLAdditions.h"
#include <mbgl/util/compression.hpp>
@implementation NSData (MGLAdditions)
- (NSData *)mgl_compressedData
{
std::string string(static_cast<const char*>(self.bytes), self.length);
std::string compressed_string = mbgl::util::compress(string);
return [NSData dataWithBytes:&compressed_string[0] length:compressed_string.length()];
}
- (NSData *)mgl_decompressedData
{
std::string string(static_cast<const char*>(self.bytes), self.length);
std::string decompressed_string = mbgl::util::decompress(string);
return [NSData dataWithBytes:&decompressed_string[0] length:decompressed_string.length()];
}
@end