155 lines
4.6 KiB
Plaintext
155 lines
4.6 KiB
Plaintext
#import "MBXBenchViewController.h"
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#import "MBXBenchAppDelegate.h"
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#import <Mapbox/Mapbox.h>
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#import "MGLMapView_Private.h"
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#include "locations.hpp"
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#include <chrono>
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@interface MBXBenchViewController () <MGLMapViewDelegate>
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@property (nonatomic) MGLMapView *mapView;
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@end
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@implementation MBXBenchViewController
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#pragma mark - Setup
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+ (void)initialize
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{
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if (self == [MBXBenchViewController class])
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{
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[[NSUserDefaults standardUserDefaults] registerDefaults:@{
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@"MBXUserTrackingMode": @(MGLUserTrackingModeNone),
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@"MBXShowsUserLocation": @NO,
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@"MBXDebug": @NO,
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}];
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}
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}
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- (void)viewDidLoad
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{
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[super viewDidLoad];
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// Use a local style and local assets if they’ve been downloaded.
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NSURL *tileSourceURL = [[NSBundle mainBundle] URLForResource:@"mapbox.mapbox-terrain-v2,mapbox.mapbox-streets-v6" withExtension:nil subdirectory:@"tiles"];
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NSURL *url = [NSURL URLWithString:tileSourceURL ? @"asset://styles/streets-v8.json" : @"mapbox://styles/mapbox/streets-v8"];
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self.mapView = [[MGLMapView alloc] initWithFrame:self.view.bounds styleURL:url];
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self.mapView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
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self.mapView.delegate = self;
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self.mapView.zoomEnabled = NO;
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self.mapView.scrollEnabled = NO;
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self.mapView.rotateEnabled = NO;
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self.mapView.userInteractionEnabled = YES;
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self.mapView.preferredFramesPerSecond = MGLMapViewPreferredFramesPerSecondMaximum;
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[self.view addSubview:self.mapView];
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}
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- (void)viewDidAppear:(BOOL)animated
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{
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[super viewDidAppear:animated];
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[self startBenchmarkIteration];
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}
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size_t idx = 0;
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enum class State { None, WaitingForAssets, WarmingUp, Benchmarking } state = State::None;
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int frames = 0;
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std::chrono::steady_clock::time_point started;
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std::vector<std::pair<std::string, double>> result;
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static const int warmupDuration = 20; // frames
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static const int benchmarkDuration = 200; // frames
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- (void)startBenchmarkIteration
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{
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if (mbgl::bench::locations.size() > idx) {
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const auto& location = mbgl::bench::locations[idx];
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[self.mapView setCenterCoordinate:CLLocationCoordinate2DMake(location.latitude, location.longitude) zoomLevel:location.zoom animated:NO];
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self.mapView.direction = location.bearing;
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state = State::WaitingForAssets;
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NSLog(@"Benchmarking \"%s\"", location.name.c_str());
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NSLog(@"- Loading assets...");
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} else {
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// Do nothing. The benchmark is completed.
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NSLog(@"Benchmark completed.");
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NSLog(@"Result:");
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double totalFPS = 0;
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size_t colWidth = 0;
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for (const auto& row : result) {
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colWidth = std::max(row.first.size(), colWidth);
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}
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for (const auto& row : result) {
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NSLog(@"| %-*s | %4.1f fps |", int(colWidth), row.first.c_str(), row.second);
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totalFPS += row.second;
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}
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NSLog(@"Total FPS: %4.1f", totalFPS);
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NSLog(@"Average FPS: %4.1f", totalFPS / result.size());
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exit(0);
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}
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}
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- (void)mapViewDidFinishRenderingFrame:(MGLMapView *)mapView fullyRendered:(__unused BOOL)fullyRendered
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{
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if (state == State::Benchmarking)
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{
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frames++;
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if (frames >= benchmarkDuration)
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{
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state = State::None;
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// Report FPS
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const auto duration = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::steady_clock::now() - started).count() ;
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const auto fps = double(frames * 1e6) / duration;
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result.emplace_back(mbgl::bench::locations[idx].name, fps);
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NSLog(@"- FPS: %.1f", fps);
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// Start benchmarking the next location.
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idx++;
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[self startBenchmarkIteration];
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} else {
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[mapView setNeedsRerender];
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}
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return;
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}
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else if (state == State::WarmingUp)
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{
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frames++;
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if (frames >= warmupDuration)
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{
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frames = 0;
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state = State::Benchmarking;
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started = std::chrono::steady_clock::now();
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NSLog(@"- Benchmarking for %d frames...", benchmarkDuration);
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}
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[mapView setNeedsRerender];
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return;
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}
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else if (state == State::WaitingForAssets)
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{
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if ([mapView isFullyLoaded])
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{
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// Start the benchmarking timer.
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state = State::WarmingUp;
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[self.mapView didReceiveMemoryWarning];
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NSLog(@"- Warming up for %d frames...", warmupDuration);
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[mapView setNeedsRerender];
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}
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return;
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}
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}
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- (NSUInteger)supportedInterfaceOrientations
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{
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return UIInterfaceOrientationMaskLandscape;
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}
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@end
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