Removed MGLMapView's IBDesignable attribute. The map's view render attributes uses GL, making changes through the inspectables were not reflected in the storyboard and were causing IB crashes. * [ios] Deactivate MGLMapView IBDesignable. * [ios] Remove IBDesignable agent code. * [ios, macos] Remove NSProcessInfo category from iOS.
12 lines
242 B
Objective-C
12 lines
242 B
Objective-C
#import <Foundation/Foundation.h>
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@interface NSProcessInfo (MGLAdditions)
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/**
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Returns YES if the current process is Interface Builder’s helper process for
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rendering designables.
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*/
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- (BOOL)mgl_isInterfaceBuilderDesignablesAgent;
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@end
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