Files
MapLibreParticleLab/platform/default/shader_cache_tmp.cpp
2014-12-06 14:21:08 +11:00

13 lines
222 B
C++

#include <mbgl/platform/platform.hpp>
namespace mbgl {
namespace platform {
// Returns the path to the default shader cache on this system.
std::string defaultShaderCache() {
return "/tmp/mbgl-shader-cache-";
}
}
}