Files
MapLibreParticleLab/src
Ivo van Dongen 4a0e025134 [core] re-bind uniform locations after re-linking program
- On some gl implementations the uniform locations are shifted after linking the program a second time, resulting in errors when using any uniform. On some implementations they are actually doubled. Re-binding the uniforms after selectively binding the vertex attributes prevents this.
2018-04-05 10:21:59 +03:00
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