18 lines
345 B
C++
18 lines
345 B
C++
#pragma once
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#include <mbgl/gfx/texture.hpp>
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namespace mbgl {
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namespace textures {
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MBGL_DEFINE_TEXTURE(image);
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MBGL_DEFINE_TEXTURE(image0);
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MBGL_DEFINE_TEXTURE(image1);
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MBGL_DEFINE_TEXTURE(color_ramp);
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MBGL_DEFINE_TEXTURE(texture);
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MBGL_DEFINE_TEXTURE(texture_icon);
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MBGL_DEFINE_TEXTURE(overlay);
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} // namespace textures
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} // namespace mbgl
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