Files
MapLibreParticleLab/platform/qt/src/qmapboxgl_renderer_frontend_p.cpp
2017-07-26 09:50:38 -07:00

38 lines
1.1 KiB
C++

#include "qmapboxgl_renderer_frontend_p.hpp"
#include <mbgl/renderer/backend_scope.hpp>
#include <mbgl/renderer/renderer.hpp>
QMapboxGLRendererFrontend::QMapboxGLRendererFrontend(std::unique_ptr<mbgl::Renderer> renderer_, mbgl::RendererBackend& backend_)
: renderer(std::move(renderer_))
, backend(backend_) {
}
QMapboxGLRendererFrontend::~QMapboxGLRendererFrontend() = default;
void QMapboxGLRendererFrontend::reset() {
if (renderer) {
renderer.reset();
}
}
void QMapboxGLRendererFrontend::update(std::shared_ptr<mbgl::UpdateParameters> updateParameters_) {
updateParameters = updateParameters_;
emit updated();
}
void QMapboxGLRendererFrontend::setObserver(mbgl::RendererObserver& observer_) {
if (!renderer) return;
renderer->setObserver(&observer_);
}
void QMapboxGLRendererFrontend::render() {
if (!renderer || !updateParameters) return;
// The OpenGL implementation automatically enables the OpenGL context for us.
mbgl::BackendScope scope { backend, mbgl::BackendScope::ScopeType::Implicit };
renderer->render(*updateParameters);
}