28 lines
1.0 KiB
C++
28 lines
1.0 KiB
C++
#pragma once
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#include <mbgl/programs/program.hpp>
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#include <mbgl/programs/attributes.hpp>
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#include <mbgl/programs/uniforms.hpp>
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#include <mbgl/style/properties.hpp>
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namespace mbgl {
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class ClippingMaskProgram final : public Program<ClippingMaskProgram,
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shaders::BuiltIn::ClippingMaskProgram,
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gfx::PrimitiveType::Triangle,
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PositionOnlyLayoutAttributes,
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TypeList<uniforms::matrix>,
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TypeList<>,
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style::Properties<>> {
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public:
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static constexpr std::string_view Name{"ClippingMaskProgram"};
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const std::string_view typeName() const noexcept override { return Name; }
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using Program::Program;
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};
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using ClippingMaskLayoutVertex = ClippingMaskProgram::LayoutVertex;
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using ClippingMaskAttributes = ClippingMaskProgram::AttributeList;
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} // namespace mbgl
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