Files
MapLibreParticleLab/src/mbgl/layermanager/circle_layer_factory.cpp
2020-04-14 22:30:40 +03:00

37 lines
1.4 KiB
C++

#include <mbgl/layermanager/circle_layer_factory.hpp>
#include <mbgl/layout/circle_layout.hpp>
#include <mbgl/renderer/buckets/circle_bucket.hpp>
#include <mbgl/renderer/layers/render_circle_layer.hpp>
#include <mbgl/style/layers/circle_layer.hpp>
#include <mbgl/style/layers/circle_layer_impl.hpp>
namespace mbgl {
const style::LayerTypeInfo* CircleLayerFactory::getTypeInfo() const noexcept {
return style::CircleLayer::Impl::staticTypeInfo();
}
std::unique_ptr<style::Layer> CircleLayerFactory::createLayer(const std::string& id, const style::conversion::Convertible& value) noexcept {
optional<std::string> source = getSource(value);
if (!source) {
return nullptr;
}
return std::unique_ptr<style::Layer>(new style::CircleLayer(id, *source));
}
std::unique_ptr<Layout> CircleLayerFactory::createLayout(
const LayoutParameters& parameters,
std::unique_ptr<GeometryTileLayer> layer,
const std::vector<Immutable<style::LayerProperties>>& group) noexcept {
return std::make_unique<CircleLayout>(parameters.bucketParameters, group, std::move(layer));
}
std::unique_ptr<RenderLayer> CircleLayerFactory::createRenderLayer(Immutable<style::Layer::Impl> impl) noexcept {
assert(impl->getTypeInfo() == getTypeInfo());
return std::make_unique<RenderCircleLayer>(staticImmutableCast<style::CircleLayer::Impl>(impl));
}
} // namespace mbgl