Files
MapLibreParticleLab/test/tile/custom_geometry_tile.test.cpp
Alexander Shalamov 879c44f661 [core] Modularize FileSource codebase (#15768)
* [core] Introduce FileSourceManager and use it for default platform impl

  - Add `FileSourceManager` interface that provides access to `FileSource`
    instances and means of registering / unregistering `FileSource` factories
  - Split `DefaultFileSource` into smaller parts
  - Add `DatabaseFileSource` interface and it's default implementation
  - Remove inter-dependencies between concrete `FileSource` classes

* [build] Add files to next build system

* [core] Add generic property setters / getters

* [core] Remove setOnlineStatus from OnlineFileSource interface

* [core] Hide threading implementation details from DatabaseFileSource interface

* [core] Make DB file source methods virtual

* [core] Add documentation for DatabaseFileSource and rename one method

* [core] Use simple callback instead of ActorRef

* [core] Remove ActorRef from OnlineFileSource public header

* [core] Add callback to FileSource::forward async API

* [core] Pass OfflineRegionDefinition by value

* [core] Update tests to use modular file sources

* [core] Update unit tests

* [core] Update unit tests after rebase

* [core] Backport low prio fix for cached requests

* [core] Backport pack database

* [core] Return removed factory from unRegisterFileSourceFactory

* [core] Rename shadowed args in onlinefilesource

* [core] Remove simple std::function callback aliases

* [core] Expose online file source property keys in public header file

* [test-runner] Add proxy file source test runner

* [cache] Update mbgl-cache utility to use new file source

* [metrics] Rebaseline binary size metrics

* [offline] Update offline utility

* [core] Update changelog
2020-01-13 10:57:23 +02:00

131 lines
4.1 KiB
C++

#include <mbgl/test/util.hpp>
#include <mbgl/test/fake_file_source.hpp>
#include <mbgl/test/stub_tile_observer.hpp>
#include <mbgl/style/sources/custom_geometry_source.hpp>
#include <mbgl/tile/custom_geometry_tile.hpp>
#include <mbgl/style/custom_tile_loader.hpp>
#include <mbgl/util/run_loop.hpp>
#include <mbgl/map/transform.hpp>
#include <mbgl/renderer/tile_parameters.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/style/layers/circle_layer.hpp>
#include <mbgl/style/layers/circle_layer_impl.hpp>
#include <mbgl/annotation/annotation_manager.hpp>
#include <mbgl/renderer/image_manager.hpp>
#include <mbgl/text/glyph_manager.hpp>
#include <memory>
using namespace mbgl;
using namespace mbgl::style;
class CustomTileTest {
public:
std::shared_ptr<FileSource> fileSource = std::make_shared<FakeFileSource>();
TransformState transformState;
util::RunLoop loop;
style::Style style{fileSource, 1};
AnnotationManager annotationManager { style };
ImageManager imageManager;
GlyphManager glyphManager;
TileParameters tileParameters {
1.0,
MapDebugOptions(),
transformState,
fileSource,
MapMode::Continuous,
annotationManager,
imageManager,
glyphManager,
0
};
};
TEST(CustomGeometryTile, InvokeFetchTile) {
CustomTileTest test;
CircleLayer layer("circle", "source");
mapbox::feature::feature_collection<double> features;
features.push_back(mapbox::feature::feature<double> {
mapbox::geometry::point<double>(0, 0)
});
CustomTileLoader loader([&](const CanonicalTileID& tileId) {
EXPECT_EQ(tileId, CanonicalTileID(0,0,0));
test.loop.stop();
}, [&](const CanonicalTileID&) {
});
auto mb =std::make_shared<Mailbox>(*Scheduler::GetCurrent());
ActorRef<CustomTileLoader> loaderActor(loader, mb);
CustomGeometryTile tile(OverscaledTileID(0, 0, 0), "source", test.tileParameters, CustomGeometrySource::TileOptions(),
loaderActor);
tile.setNecessity(TileNecessity::Required);
test.loop.run();
}
TEST(CustomGeometryTile, InvokeCancelTile) {
CustomTileTest test;
CircleLayer layer("circle", "source");
mapbox::feature::feature_collection<double> features;
features.push_back(mapbox::feature::feature<double> {
mapbox::geometry::point<double>(0, 0)
});
CustomTileLoader loader([&](const CanonicalTileID&) { }, [&](const CanonicalTileID& tileId) {
EXPECT_EQ(tileId, CanonicalTileID(0,0,0));
test.loop.stop();
});
auto mb =std::make_shared<Mailbox>(*Scheduler::GetCurrent());
ActorRef<CustomTileLoader> loaderActor(loader, mb);
CustomGeometryTile tile(OverscaledTileID(0, 0, 0), "source", test.tileParameters, CustomGeometrySource::TileOptions(),
loaderActor);
tile.setNecessity(TileNecessity::Required);
tile.setNecessity(TileNecessity::Optional);
test.loop.run();
}
TEST(CustomGeometryTile, InvokeTileChanged) {
CustomTileTest test;
CircleLayer layer("circle", "source");
mapbox::feature::feature_collection<double> features;
features.push_back(mapbox::feature::feature<double> {
mapbox::geometry::point<double>(0, 0)
});
CustomTileLoader loader(nullptr, nullptr);
auto mb =std::make_shared<Mailbox>(*Scheduler::GetCurrent());
ActorRef<CustomTileLoader> loaderActor(loader, mb);
CustomGeometryTile tile(OverscaledTileID(0, 0, 0), "source", test.tileParameters, CustomGeometrySource::TileOptions(),
loaderActor);
Immutable<LayerProperties> layerProperties = makeMutable<CircleLayerProperties>(staticImmutableCast<CircleLayer::Impl>(layer.baseImpl));
StubTileObserver observer;
observer.tileChanged = [&] (const Tile&) {
// Once present, the bucket should never "disappear", which would cause
// flickering.
ASSERT_TRUE(tile.layerPropertiesUpdated(layerProperties));
};
std::vector<Immutable<LayerProperties>> layers { layerProperties };
tile.setLayers(layers);
tile.setObserver(&observer);
tile.setTileData(features);
while (!tile.isComplete()) {
test.loop.runOnce();
}
}