Files
MapLibreParticleLab/test/storage/sync_file_source.test.cpp
Petr Pokorny d62ff400c6 Replacing hardcoded configuration with configurable API and removing Mapbox assets (#90)
* Refactoring online file source so that tile server configuration is not hardcoded - part 1

* Added default templates

* Update from master

* Renaming MGLAccountManager to MGLSettings. Passing ResourceOptions and TileServerOptions to relevant classes and method in order to remove mapbox hardocded configuration

* Fixing build

* Addedm missing theme

* Unit tests fixes

* Fixing unit tests, adding factory methods for creating predefined configuration.

* Fixing mapbox unit tests

* Additional unit test fixes

* Making MapboxConfiguration default

* Making get/set resource options available in all classes that inherits from FileSource

* Making get/set resource options available in all classes that inherits from FileSource - part 2

* Fixes for Android

* Disable test coverage reports

* Disable test coverage reports

* Disable test coverage reports

* Disable test coverage reports

* Removing hardcoded configuration in iOS project - part 1

* Fixing wrong file extension, making use of tile server options.

* Use apiKey and MGL_API_KEY everywhere

* Just a rename

* Re-enabling tests and improving MGLSettings init

* Removing mapbox hardcoded configuration, using api key everywhere, implementing JNI conversion for TileServerOptions

* Lint issues.

* Integrating configurable tile server properties into Android SDK - part 2

* Removing mabox accounts

* Exposing multiple configurations to Android SDK - bug fixes

* Removing TileServerOptions from public interface - native methods dont work before mapbox-gl library is loaded

* Adding support for configurable predefined styles

* Migrating predefined styles in test app + cleanup

* Parameter fix

* Bug fixes

* Fixing render test build

* Fixing offline tester

* Fixing benchmark tool

* Fix: typo in method name

* Adding code for public access to TileServerOptions

* Bug fixes and debug code removal

* Fixes for macOS, adding unit tests from MapLibre, removing redundant members from OnlineFileSource

* Unit test fixes

* MacOS test app - migrating to configurable tile server options, part 1

* Fixing offline maps

* Migrating macOS test app to MapTiler

* Minor improvements

* Putting back apiKey test

* Added unit tests for MapTiler configuration

* Migrating test resources to MapTiler

* minor fix

* A few fixes

* Fixing macOS tests, removing feedback functionality

* Migrating ios test app to MapTiler

* Migrating ui tests

* UI tests fix

* Benchmarking app fix

* Cleanup and strings updates

* Migrating benchmark app to maptiler

* API key injection in benchmark app

* Putting back release configuration

* Additional tests and fixing issues identified by thread sanitizer.

* Removing test filters

* Fixes and addressing lint issues

* More Maptiler tests + minro fix

* Android instrumentation test migration to MapTiler. Exposing missing TileServerOptions in Android SDK. Minor fixes.

* No requirements on API key format.

* Fixing offline cache test tool

* Adding configurable domain name for sources, adding source domain int MapTiler configuration, cleanup

* Migrating tests to MapTiler, adding code for canonicalizing URLs, removing mapbox stuff from comments, cleanup

* More tests

* Updated database size

* Lint issues

* Fixed test

* Updating developer config API key

* Fixes for Android, propagaing updated tileServerOptions to native file sources, more tests

* Just a few more fixes

* Propagating updated settings to file sources + additional unit test

* Lint issues

* Removing test filter and fixing incorrect uri

* Release preparation

* macos release notes
2021-06-29 12:44:51 +02:00

52 lines
1.8 KiB
C++

#include <mbgl/gfx/headless_frontend.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/map/map_impl.hpp>
#include <mbgl/storage/file_source.hpp>
#include <mbgl/storage/resource.hpp>
#include <mbgl/style/style.hpp>
#include <mbgl/test/map_adapter.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/run_loop.hpp>
#include <unordered_map>
#include <gtest/gtest.h>
using namespace mbgl;
class SyncFileSource : public FileSource {
public:
std::unique_ptr<AsyncRequest> request(const Resource& resource, FileSource::Callback callback) override {
Response response;
auto it = assets.find(resource.url);
if (it == assets.end()) {
response.error = std::make_unique<Response::Error>(
Response::Error::Reason::NotFound, std::string{ "Not Found: " } + resource.url);
} else {
response.data = it->second;
}
callback(response);
return nullptr;
}
bool canRequest(const Resource&) const override { return true; }
void add(std::string const& key, std::string const& data) {
assets.emplace(key, std::make_shared<std::string>(data));
};
private:
std::unordered_map<std::string, std::shared_ptr<std::string>> assets;
};
TEST(SyncFileSource, LoadSyncRender) {
util::RunLoop loop;
auto fs = std::make_shared<SyncFileSource>();
fs->add("maptiler://maps/streets",
util::read_file("test/fixtures/resources/source_vector.json"));
fs->add("maptiler://sprites/streets/sprite",
util::read_file("test/fixtures/resources/sprite.png"));
HeadlessFrontend frontend{ { 512, 512 }, 1.0 };
MapAdapter map{ frontend, MapObserver::nullObserver(), fs, MapOptions() };
map.getStyle().loadJSON(util::read_file("test/fixtures/resources/style_vector.json"));
}