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MapLibreParticleLab/include/mbgl/shaders/background_layer_ubo.hpp
Alex Cristici d22362ab22 Global UBO (#2292)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2024-04-24 17:14:18 +03:00

61 lines
1.4 KiB
C++

#pragma once
#include <mbgl/shaders/layer_ubo.hpp>
#include <memory>
namespace mbgl {
namespace shaders {
//
// Background
struct alignas(16) BackgroundDrawableUBO {
std::array<float, 4 * 4> matrix;
};
static_assert(sizeof(BackgroundDrawableUBO) == 64);
struct alignas(16) BackgroundLayerUBO {
/* 0 */ Color color;
/* 16 */ float opacity;
/* 24 */ float pad1, pad2, pad3;
/* 32 */
};
static_assert(sizeof(BackgroundLayerUBO) == 32);
//
// Background pattern
struct alignas(16) BackgroundPatternDrawableUBO {
std::array<float, 4 * 4> matrix;
std::array<float, 2> pixel_coord_upper;
std::array<float, 2> pixel_coord_lower;
float tile_units_to_pixels;
float pad1, pad2, pad3;
};
static_assert(sizeof(BackgroundPatternDrawableUBO) == 96);
struct alignas(16) BackgroundPatternLayerUBO {
/* 0 */ std::array<float, 2> pattern_tl_a;
/* 8 */ std::array<float, 2> pattern_br_a;
/* 16 */ std::array<float, 2> pattern_tl_b;
/* 24 */ std::array<float, 2> pattern_br_b;
/* 32 */ std::array<float, 2> pattern_size_a;
/* 40 */ std::array<float, 2> pattern_size_b;
/* 48 */ float scale_a;
/* 52 */ float scale_b;
/* 56 */ float mix;
/* 60 */ float opacity;
/* 64 */
};
static_assert(sizeof(BackgroundPatternLayerUBO) == 64);
enum {
idBackgroundDrawableUBO = globalUBOCount,
idBackgroundLayerUBO,
backgroundUBOCount
};
} // namespace shaders
} // namespace mbgl