27 lines
370 B
C++
27 lines
370 B
C++
#include <mbgl/util/platform.hpp>
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#include <mbgl/platform/thread.hpp>
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#include <string>
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namespace mbgl {
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namespace platform {
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std::string getCurrentThreadName() {
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return "unknown";
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}
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void setCurrentThreadName(const std::string&) {
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}
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void makeThreadLowPriority() {
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}
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void attachThread() {
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}
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void detachThread() {
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}
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} // namespace platform
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} // namespace mbgl
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