* add basic marker style to stylesheet * pass through marker style to PBF conversion * marker/point tile parsing, bucket, buffer, shaders, etc. * new sprite hosting for 1x/2x variants * sprite load accepts screen scale argument
254 lines
7.6 KiB
C++
254 lines
7.6 KiB
C++
#include <llmr/style/sprite.hpp>
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#include <string>
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#include <llmr/platform/platform.hpp>
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#include <llmr/platform/gl.hpp>
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#include <png.h>
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#include <rapidjson/document.h>
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using namespace llmr;
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SpritePosition::SpritePosition(uint16_t x, uint16_t y, uint16_t width, uint16_t height, uint8_t pixelRatio)
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: x(x),
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y(y),
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width(width),
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height(height),
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pixelRatio(pixelRatio) {}
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ImagePosition::ImagePosition(const vec2<uint16_t>& size, vec2<float> tl, vec2<float> br)
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: size(size),
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tl(tl),
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br(br) {}
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Sprite::operator bool() const {
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std::lock_guard<std::mutex> lock(mtx);
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return loaded;
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}
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void Sprite::load(const std::string& base_url, float pixelRatio) {
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std::shared_ptr<Sprite> sprite = shared_from_this();
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auto complete = [sprite]() {
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std::lock_guard<std::mutex> lock(sprite->mtx);
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if (sprite->img.size() && sprite->pos.size()) {
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sprite->loaded = true;
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platform::restart(NULL);
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fprintf(stderr, "sprite loaded\n");
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}
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};
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std::string suffix = (pixelRatio > 1 ? "@2x" : "");
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platform::request_http(base_url + suffix + ".json", [sprite](const platform::Response & res) {
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if (res.code == 200) {
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sprite->parseJSON(res.body);
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} else {
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fprintf(stderr, "failed to load sprite\n");
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}
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}, complete);
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platform::request_http(base_url + suffix + ".png", [sprite](const platform::Response & res) {
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if (res.code == 200) {
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sprite->loadImage(res.body);
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} else {
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fprintf(stderr, "failed to load sprite image\n");
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}
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}, complete);
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}
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void Sprite::parseJSON(const std::string& data) {
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std::lock_guard<std::mutex> lock(mtx);
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rapidjson::Document d;
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d.Parse<0>(data.c_str());
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if (d.IsObject()) {
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for (rapidjson::Value::ConstMemberIterator itr = d.MemberBegin(); itr != d.MemberEnd(); ++itr) {
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const std::string& name = itr->name.GetString();
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const rapidjson::Value& value = itr->value;
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if (value.IsObject()) {
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uint16_t x = 0;
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uint16_t y = 0;
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uint16_t width = 0;
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uint16_t height = 0;
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uint8_t pixelRatio = 1;
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if (value.HasMember("x")) x = value["x"].GetInt();
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if (value.HasMember("y")) y = value["y"].GetInt();
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if (value.HasMember("width")) width = value["width"].GetInt();
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if (value.HasMember("height")) height = value["height"].GetInt();
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if (value.HasMember("pixelRatio")) pixelRatio = value["height"].GetInt();
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fprintf(stderr, "");
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pos.insert({ name, { x, y, width, height, pixelRatio } });
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}
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}
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}
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}
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struct Buffer {
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Buffer(const std::string& data)
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: data(data.data()), length(data.size()) {}
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const char *const data = 0;
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const size_t length = 0;
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size_t pos = 0;
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};
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void readCallback(png_structp png, png_bytep data, png_size_t length) {
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Buffer *reader = static_cast<Buffer *>(png_get_io_ptr(png));
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// Read `length` bytes into `data`.
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if (reader->pos + length > reader->length) {
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png_error(png, "Read Error");
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} else {
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memcpy(data, reader->data + reader->pos, length);
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reader->pos += length;
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}
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}
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void errorHandler(png_structp png, png_const_charp error_msg) {
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throw std::runtime_error(error_msg);
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}
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void warningHandler(png_structp png, png_const_charp error_msg) {
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fprintf(stderr, "PNG: %s\n", error_msg);
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}
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void Sprite::loadImage(const std::string& data) {
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std::lock_guard<std::mutex> lock(mtx);
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Buffer buffer(data);
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if (buffer.length < 8 || !png_check_sig((const png_bytep)buffer.data, 8)) {
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fprintf(stderr, "image is not a valid PNG image\n");
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return;
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}
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png_structp png = png_create_read_struct(PNG_LIBPNG_VER_STRING, nullptr, errorHandler, warningHandler);
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assert(png);
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png_infop info = png_create_info_struct(png);
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assert(info);
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int depth, color, interlace;
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try {
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png_set_read_fn(png, (png_voidp)&buffer, readCallback);
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png_read_info(png, info);
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png_get_IHDR(png, info, (png_uint_32*)&width, (png_uint_32*)&height, &depth, &color, &interlace, nullptr, nullptr);
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bool alpha = (color & PNG_COLOR_MASK_ALPHA) || png_get_valid(png, info, PNG_INFO_tRNS);
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// From http://trac.mapnik.org/browser/trunk/src/png_reader.cpp
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if (color == PNG_COLOR_TYPE_PALETTE)
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png_set_expand(png);
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if (color == PNG_COLOR_TYPE_GRAY)
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png_set_expand(png);
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if (png_get_valid(png, info, PNG_INFO_tRNS))
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png_set_expand(png);
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if (depth == 16)
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png_set_strip_16(png);
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if (depth < 8)
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png_set_packing(png);
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if (color == PNG_COLOR_TYPE_GRAY ||
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color == PNG_COLOR_TYPE_GRAY_ALPHA)
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png_set_gray_to_rgb(png);
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if (interlace == PNG_INTERLACE_ADAM7)
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png_set_interlace_handling(png);
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// Always add an alpha channel.
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if (!alpha) {
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png_set_add_alpha(png, 0xFF, PNG_FILLER_AFTER);
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}
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double gamma;
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if (png_get_gAMA(png, info, &gamma))
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png_set_gamma(png, 2.2, gamma);
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png_read_update_info(png, info);
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unsigned int rowbytes = png_get_rowbytes(png, info);
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assert(width * 4 == rowbytes);
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img.resize(width * height * 4);
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char *surface = const_cast<char *>(img.data());
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assert(surface);
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png_bytep row_pointers[height];
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for (unsigned i = 0; i < height; ++i) {
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row_pointers[i] = (png_bytep)(surface + (i * rowbytes));
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}
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// Read image data
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png_read_image(png, row_pointers);
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png_read_end(png, nullptr);
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} catch (std::exception& e) {
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fprintf(stderr, "loading PNG failed: %s\n", e.what());
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png_destroy_read_struct(&png, &info, nullptr);
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img.clear();
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width = 0;
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height = 0;
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}
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}
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ImagePosition Sprite::getPosition(const std::string& name, bool repeating) {
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if (!*this) return {};
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// `repeating` indicates that the image will be used in a repeating pattern
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// repeating pattern images are assumed to have a 1px padding that mirrors the opposite edge
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// positions for repeating images are adjusted to exclude the edge
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int8_t offset = repeating ? 1 : 0;
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auto it = pos.find(name);
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if (it == pos.end()) return {};
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SpritePosition& pos = it->second;
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return {
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{
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pos.width,
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pos.height
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},
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{
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(float)(pos.x + offset) / width,
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(float)(pos.y + offset) / height
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},
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{
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(float)(pos.x + pos.width - 2 * offset) / width,
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(float)(pos.y + pos.height - 2 * offset) / height
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}
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};
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}
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void Sprite::bind(bool linear) {
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if (!width || !height) {
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fprintf(stderr, "trying to bind texture without dimension\n");
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return;
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}
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if (!texture) {
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glGenTextures(1, &texture);
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glBindTexture(GL_TEXTURE_2D, texture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, img.data());
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} else {
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glBindTexture(GL_TEXTURE_2D, texture);
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}
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GLuint filter = linear ? GL_LINEAR : GL_NEAREST;
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if (filter != this->filter) {
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
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this->filter = filter;
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}
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}
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