Files
MapLibreParticleLab/test/style/style_layer.test.cpp
2016-09-28 16:34:22 +02:00

271 lines
9.8 KiB
C++

#include <mbgl/test/util.hpp>
#include <mbgl/test/stub_layer_observer.hpp>
#include <mbgl/style/layers/background_layer.hpp>
#include <mbgl/style/layers/background_layer_impl.hpp>
#include <mbgl/style/layers/circle_layer.hpp>
#include <mbgl/style/layers/circle_layer_impl.hpp>
#include <mbgl/style/layers/custom_layer.hpp>
#include <mbgl/style/layers/custom_layer_impl.hpp>
#include <mbgl/style/layers/fill_layer.hpp>
#include <mbgl/style/layers/fill_layer_impl.hpp>
#include <mbgl/style/layers/line_layer.hpp>
#include <mbgl/style/layers/line_layer_impl.hpp>
#include <mbgl/style/layers/raster_layer.hpp>
#include <mbgl/style/layers/raster_layer_impl.hpp>
#include <mbgl/style/layers/symbol_layer.hpp>
#include <mbgl/style/layers/symbol_layer_impl.hpp>
#include <mbgl/util/color.hpp>
using namespace mbgl;
using namespace mbgl::style;
namespace {
template <class T, class... Params> void testClone(Params... params) {
auto layer = std::make_unique<T>(std::forward<Params>(params)...);
auto clone = layer->baseImpl->clone();
EXPECT_NE(layer.get(), clone.get());
EXPECT_TRUE(reinterpret_cast<typename T::Impl*>(clone->baseImpl.get()));
layer->impl->id = "test";
EXPECT_EQ("test", layer->baseImpl->clone()->getID());
}
const auto color = PropertyValue<Color> {{ 1, 0, 0, 1 }};
const auto opacity = PropertyValue<float> { 1.0f };
const auto radius = PropertyValue<float> { 1.0f };
const auto blur = PropertyValue<float> { 1.0f };
const auto pattern = PropertyValue<std::string> { "foo" };
const auto antialias = PropertyValue<bool> { false };
const auto translate = PropertyValue<std::array<float, 2>> {{{ 0, 0 }}};
const auto translateAnchor = PropertyValue<TranslateAnchorType> { TranslateAnchorType::Map };
const auto lineCap = PropertyValue<LineCapType> { LineCapType::Round };
const auto lineJoin = PropertyValue<LineJoinType> { LineJoinType::Miter };
const auto miterLimit = PropertyValue<float> { 1.0f };
const auto roundLimit = PropertyValue<float> { 1.0f };
const auto width = PropertyValue<float> { 1.0f };
const auto gapWidth = PropertyValue<float> { 1.0f };
const auto offset = PropertyValue<float> { 1.0f };
const auto dashArray = PropertyValue<std::vector<float>> {{}};
const auto hueRotate = PropertyValue<float> { 1.0f };
const auto brightness = PropertyValue<float> { 1.0f };
const auto saturation = PropertyValue<float> { 1.0f };
const auto contrast = PropertyValue<float> { 1.0f };
const auto duration = PropertyValue<float> { 1.0f };
} // namespace
TEST(Layer, Clone) {
testClone<BackgroundLayer>("background");
testClone<CircleLayer>("circle", "source");
testClone<CustomLayer>("custom", [](void*){}, [](void*, const CustomLayerRenderParameters&){}, [](void*){}, nullptr),
testClone<FillLayer>("fill", "source");
testClone<LineLayer>("line", "source");
testClone<RasterLayer>("raster", "source");
testClone<SymbolLayer>("symbol", "source");
}
TEST(Layer, BackgroundProperties) {
auto layer = std::make_unique<BackgroundLayer>("background");
EXPECT_TRUE(layer->is<BackgroundLayer>());
// Paint properties
layer->setBackgroundColor(color);
EXPECT_EQ(layer->getBackgroundColor().asConstant(), color.asConstant());
layer->setBackgroundOpacity(opacity);
EXPECT_EQ(layer->getBackgroundOpacity().asConstant(), opacity.asConstant());
layer->setBackgroundPattern(pattern);
EXPECT_EQ(layer->getBackgroundPattern().asConstant(), pattern.asConstant());
}
TEST(Layer, CircleProperties) {
auto layer = std::make_unique<CircleLayer>("circle", "source");
EXPECT_TRUE(layer->is<CircleLayer>());
// Paint properties
layer->setCircleColor(color);
EXPECT_EQ(layer->getCircleColor().asConstant(), color.asConstant());
layer->setCircleOpacity(opacity);
EXPECT_EQ(layer->getCircleOpacity().asConstant(), opacity.asConstant());
layer->setCircleRadius(radius);
EXPECT_EQ(layer->getCircleRadius().asConstant(), radius.asConstant());
layer->setCircleBlur(blur);
EXPECT_EQ(layer->getCircleBlur().asConstant(), blur.asConstant());
layer->setCircleTranslate(translate);
EXPECT_EQ(layer->getCircleTranslate().asConstant(), translate.asConstant());
layer->setCircleTranslateAnchor(translateAnchor);
EXPECT_EQ(layer->getCircleTranslateAnchor().asConstant(), translateAnchor.asConstant());
}
TEST(Layer, FillProperties) {
auto layer = std::make_unique<FillLayer>("fill", "source");
EXPECT_TRUE(layer->is<FillLayer>());
// Paint properties
layer->setFillColor(color);
EXPECT_EQ(layer->getFillColor().asConstant(), color.asConstant());
layer->setFillOutlineColor(color);
EXPECT_EQ(layer->getFillOutlineColor().asConstant(), color.asConstant());
layer->setFillOpacity(opacity);
EXPECT_EQ(layer->getFillOpacity().asConstant(), opacity.asConstant());
layer->setFillPattern(pattern);
EXPECT_EQ(layer->getFillPattern().asConstant(), pattern.asConstant());
layer->setFillAntialias(antialias);
EXPECT_EQ(layer->getFillAntialias().asConstant(), antialias.asConstant());
layer->setFillTranslate(translate);
EXPECT_EQ(layer->getFillTranslate().asConstant(), translate.asConstant());
layer->setFillTranslateAnchor(translateAnchor);
EXPECT_EQ(layer->getFillTranslateAnchor().asConstant(), translateAnchor.asConstant());
}
TEST(Layer, LineProperties) {
auto layer = std::make_unique<LineLayer>("line", "source");
EXPECT_TRUE(layer->is<LineLayer>());
// Layout properties
layer->setLineCap(lineCap);
EXPECT_EQ(layer->getLineCap().asConstant(), lineCap.asConstant());
layer->setLineJoin(lineJoin);
EXPECT_EQ(layer->getLineJoin().asConstant(), lineJoin.asConstant());
layer->setLineMiterLimit(miterLimit);
EXPECT_EQ(layer->getLineMiterLimit().asConstant(), miterLimit.asConstant());
layer->setLineRoundLimit(roundLimit);
EXPECT_EQ(layer->getLineRoundLimit().asConstant(), roundLimit.asConstant());
// Paint properties
layer->setLineColor(color);
EXPECT_EQ(layer->getLineColor().asConstant(), color.asConstant());
layer->setLineOpacity(opacity);
EXPECT_EQ(layer->getLineOpacity().asConstant(), opacity.asConstant());
layer->setLineTranslate(translate);
EXPECT_EQ(layer->getLineTranslate().asConstant(), translate.asConstant());
layer->setLineTranslateAnchor(translateAnchor);
EXPECT_EQ(layer->getLineTranslateAnchor().asConstant(), translateAnchor.asConstant());
layer->setLineWidth(width);
EXPECT_EQ(layer->getLineWidth().asConstant(), width.asConstant());
layer->setLineGapWidth(gapWidth);
EXPECT_EQ(layer->getLineGapWidth().asConstant(), gapWidth.asConstant());
layer->setLineOffset(offset);
EXPECT_EQ(layer->getLineOffset().asConstant(), offset.asConstant());
layer->setLineBlur(blur);
EXPECT_EQ(layer->getLineBlur().asConstant(), blur.asConstant());
layer->setLineDasharray(dashArray);
EXPECT_EQ(layer->getLineDasharray().asConstant(), dashArray.asConstant());
layer->setLinePattern(pattern);
EXPECT_EQ(layer->getLinePattern().asConstant(), pattern.asConstant());
}
TEST(Layer, RasterProperties) {
auto layer = std::make_unique<RasterLayer>("raster", "source");
EXPECT_TRUE(layer->is<RasterLayer>());
// Paint properties
layer->setRasterOpacity(opacity);
EXPECT_EQ(layer->getRasterOpacity().asConstant(), opacity.asConstant());
layer->setRasterHueRotate(hueRotate);
EXPECT_EQ(layer->getRasterHueRotate().asConstant(), hueRotate.asConstant());
layer->setRasterBrightnessMin(brightness);
EXPECT_EQ(layer->getRasterBrightnessMin().asConstant(), brightness.asConstant());
layer->setRasterBrightnessMax(brightness);
EXPECT_EQ(layer->getRasterBrightnessMax().asConstant(), brightness.asConstant());
layer->setRasterSaturation(saturation);
EXPECT_EQ(layer->getRasterSaturation().asConstant(), saturation.asConstant());
layer->setRasterContrast(contrast);
EXPECT_EQ(layer->getRasterContrast().asConstant(), contrast.asConstant());
layer->setRasterFadeDuration(duration);
EXPECT_EQ(layer->getRasterFadeDuration().asConstant(), duration.asConstant());
}
TEST(Layer, Observer) {
auto layer = std::make_unique<LineLayer>("line", "source");
StubLayerObserver observer;
layer->baseImpl->setObserver(&observer);
// Notifies observer on filter change.
bool filterChanged = false;
observer.layerFilterChanged = [&] (Layer& layer_) {
EXPECT_EQ(layer.get(), &layer_);
filterChanged = true;
};
layer->setFilter(NullFilter());
EXPECT_TRUE(filterChanged);
// Notifies observer on visibility change.
bool visibilityChanged = false;
observer.layerVisibilityChanged = [&] (Layer& layer_) {
EXPECT_EQ(layer.get(), &layer_);
visibilityChanged = true;
};
layer->setVisibility(VisibilityType::None);
EXPECT_TRUE(visibilityChanged);
// Notifies observer on paint property change.
bool paintPropertyChanged = false;
observer.layerPaintPropertyChanged = [&] (Layer& layer_) {
EXPECT_EQ(layer.get(), &layer_);
paintPropertyChanged = true;
};
layer->setLineColor(color);
EXPECT_TRUE(paintPropertyChanged);
// Notifies observer on layout property change.
bool layoutPropertyChanged = false;
observer.layerLayoutPropertyChanged = [&] (Layer& layer_) {
EXPECT_EQ(layer.get(), &layer_);
layoutPropertyChanged = true;
};
layer->setLineCap(lineCap);
EXPECT_TRUE(layoutPropertyChanged);
// Does not notify observer on no-op visibility change.
visibilityChanged = false;
layer->setVisibility(VisibilityType::None);
EXPECT_FALSE(visibilityChanged);
// Does not notify observer on no-op paint property change.
paintPropertyChanged = false;
layer->setLineColor(color);
EXPECT_FALSE(paintPropertyChanged);
// Does not notify observer on no-op layout property change.
layoutPropertyChanged = false;
layer->setLineCap(lineCap);
EXPECT_FALSE(layoutPropertyChanged);
}