Files
MapLibreParticleLab/benchmark/api/query.benchmark.cpp
Mike Morris 817c26111a [core] [node] pass thread pool impl to Map constructor
Updates mbgl::Map constructor usage everywhere

Adds NodeThreadPool implementation using AsyncQueue to call
Nan::AsyncQueueWorker from main thread
2016-10-20 14:37:36 -04:00

75 lines
2.3 KiB
C++

#include <benchmark/benchmark.h>
#include <mbgl/benchmark/util.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/platform/default/headless_display.hpp>
#include <mbgl/platform/default/headless_view.hpp>
#include <mbgl/platform/default/thread_pool.hpp>
#include <mbgl/sprite/sprite_image.hpp>
#include <mbgl/storage/default_file_source.hpp>
#include <mbgl/storage/network_status.hpp>
#include <mbgl/util/image.hpp>
#include <mbgl/util/io.hpp>
#include <mbgl/util/run_loop.hpp>
using namespace mbgl;
namespace {
class QueryBenchmark {
public:
QueryBenchmark() {
NetworkStatus::Set(NetworkStatus::Status::Offline);
fileSource.setAccessToken("foobar");
map.setStyleJSON(util::read_file("benchmark/fixtures/api/query_style.json"));
map.setLatLngZoom({ 40.726989, -73.992857 }, 15); // Manhattan
auto decoded = decodeImage(util::read_file("benchmark/fixtures/api/default_marker.png"));
auto image = std::make_unique<SpriteImage>(std::move(decoded), 1.0);
map.addImage("test-icon", std::move(image));
view.resize(1000, 1000);
mbgl::benchmark::render(map);
}
util::RunLoop loop;
std::shared_ptr<HeadlessDisplay> display{ std::make_shared<HeadlessDisplay>() };
HeadlessView view{ display, 1 };
DefaultFileSource fileSource{ "benchmark/fixtures/api/cache.db", "." };
ThreadPool threadPool{ 4 };
Map map{ view, fileSource, threadPool, MapMode::Still };
ScreenBox box{{ 0, 0 }, { 1000, 1000 }};
};
} // end namespace
static void API_queryRenderedFeaturesAll(::benchmark::State& state) {
QueryBenchmark bench;
while (state.KeepRunning()) {
bench.map.queryRenderedFeatures(bench.box);
}
}
static void API_queryRenderedFeaturesLayerFromLowDensity(::benchmark::State& state) {
QueryBenchmark bench;
while (state.KeepRunning()) {
bench.map.queryRenderedFeatures(bench.box, {{ "testlayer" }});
}
}
static void API_queryRenderedFeaturesLayerFromHighDensity(::benchmark::State& state) {
QueryBenchmark bench;
while (state.KeepRunning()) {
bench.map.queryRenderedFeatures(bench.box, {{ "road-street" }});
}
}
BENCHMARK(API_queryRenderedFeaturesAll);
BENCHMARK(API_queryRenderedFeaturesLayerFromLowDensity);
BENCHMARK(API_queryRenderedFeaturesLayerFromHighDensity);