Files
MapLibreParticleLab/include/mbgl/util/compression.hpp
Stefan Karschti 11d7206b9d Drawable performance fixes (#1592)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
Co-authored-by: Tim Sylvester <tim@wetdogweather.com>
2023-09-02 19:55:50 +03:00

22 lines
445 B
C++

#pragma once
#include <string>
namespace mbgl {
namespace util {
enum CompressionFormat {
ZLIB = 15,
GZIP = 15 + 16,
DEFLATE = -15,
DETECT = 15 + 32
};
std::string compress(const std::string& raw, int windowBits = CompressionFormat::ZLIB);
std::string decompress(const std::string& raw, int windowBits = CompressionFormat::DETECT);
std::uint32_t crc32(const void* raw, size_t size);
} // namespace util
} // namespace mbgl