57 lines
1.9 KiB
C++
57 lines
1.9 KiB
C++
#include <mbgl/style/layers/fill_layer_impl.hpp>
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#include <mbgl/renderer/fill_bucket.hpp>
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#include <mbgl/geometry/feature_index.hpp>
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#include <mbgl/util/math.hpp>
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#include <mbgl/util/intersection_tests.hpp>
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namespace mbgl {
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namespace style {
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void FillLayer::Impl::cascade(const CascadeParameters& parameters) {
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paint.cascade(parameters);
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}
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bool FillLayer::Impl::evaluate(const PropertyEvaluationParameters& parameters) {
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paint.evaluate(parameters);
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if (paint.unevaluated.get<FillOutlineColor>().isUndefined()) {
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paint.evaluated.get<FillOutlineColor>() = paint.evaluated.get<FillColor>();
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}
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passes = RenderPass::None;
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if (paint.evaluated.get<FillAntialias>()) {
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passes |= RenderPass::Translucent;
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}
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if (!paint.unevaluated.get<FillPattern>().isUndefined()
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|| paint.evaluated.get<FillColor>().constantOr(Color()).a < 1.0f
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|| paint.evaluated.get<FillOpacity>().constantOr(0) < 1.0f) {
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passes |= RenderPass::Translucent;
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} else {
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passes |= RenderPass::Opaque;
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}
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return paint.hasTransition();
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}
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std::unique_ptr<Bucket> FillLayer::Impl::createBucket(const BucketParameters& parameters, const std::vector<const Layer*>& layers) const {
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return std::make_unique<FillBucket>(parameters, layers);
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}
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bool FillLayer::Impl::queryIntersectsFeature(
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const GeometryCoordinates& queryGeometry,
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const GeometryTileFeature& feature,
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const float,
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const float bearing,
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const float pixelsToTileUnits) const {
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auto translatedQueryGeometry = FeatureIndex::translateQueryGeometry(
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queryGeometry, paint.evaluated.get<FillTranslate>(), paint.evaluated.get<FillTranslateAnchor>(), bearing, pixelsToTileUnits);
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return util::polygonIntersectsMultiPolygon(translatedQueryGeometry.value_or(queryGeometry), feature.getGeometries());
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}
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} // namespace style
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} // namespace mbgl
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