Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
8 lines
105 B
GLSL
8 lines
105 B
GLSL
uniform sampler2D u_texture;
|
|
|
|
in vec2 v_tex;
|
|
|
|
void main() {
|
|
fragColor = texture(u_texture, v_tex);
|
|
}
|