124 lines
3.9 KiB
C++
124 lines
3.9 KiB
C++
#include <mbgl/annotation/annotation_tile.hpp>
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#include <mbgl/annotation/annotation_manager.hpp>
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#include <mbgl/util/constants.hpp>
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#include <mbgl/storage/file_source.hpp>
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#include <mbgl/renderer/tile_parameters.hpp>
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#include <utility>
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namespace mbgl {
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AnnotationTile::AnnotationTile(const OverscaledTileID& overscaledTileID,
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const TileParameters& parameters)
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: GeometryTile(overscaledTileID, AnnotationManager::SourceID, parameters),
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annotationManager(parameters.annotationManager) {
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annotationManager.addTile(*this);
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}
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AnnotationTile::~AnnotationTile() {
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annotationManager.removeTile(*this);
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}
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void AnnotationTile::setNecessity(Necessity) {
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}
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class AnnotationTileFeatureData {
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public:
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AnnotationTileFeatureData(const AnnotationID id_,
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FeatureType type_,
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GeometryCollection&& geometries_,
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std::unordered_map<std::string, std::string>&& properties_)
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: id(id_),
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type(type_),
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geometries(std::move(geometries_)),
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properties(std::move(properties_)) {
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}
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AnnotationID id;
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FeatureType type;
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GeometryCollection geometries;
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std::unordered_map<std::string, std::string> properties;
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};
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AnnotationTileFeature::AnnotationTileFeature(std::shared_ptr<const AnnotationTileFeatureData> data_)
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: data(std::move(data_)) {
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}
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AnnotationTileFeature::~AnnotationTileFeature() = default;
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FeatureType AnnotationTileFeature::getType() const {
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return data->type;
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}
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optional<Value> AnnotationTileFeature::getValue(const std::string& key) const {
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auto it = data->properties.find(key);
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if (it != data->properties.end()) {
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return optional<Value>(it->second);
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}
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return optional<Value>();
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}
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optional<FeatureIdentifier> AnnotationTileFeature::getID() const {
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return { static_cast<uint64_t>(data->id) };
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}
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GeometryCollection AnnotationTileFeature::getGeometries() const {
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return data->geometries;
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}
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class AnnotationTileLayerData {
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public:
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AnnotationTileLayerData(const std::string& name_) : name(name_) {
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}
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const std::string name;
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std::vector<std::shared_ptr<const AnnotationTileFeatureData>> features;
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};
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AnnotationTileLayer::AnnotationTileLayer(std::shared_ptr<AnnotationTileLayerData> layer_) : layer(std::move(layer_)) {
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}
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std::size_t AnnotationTileLayer::featureCount() const {
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return layer->features.size();
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}
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std::unique_ptr<GeometryTileFeature> AnnotationTileLayer::getFeature(std::size_t i) const {
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return std::make_unique<AnnotationTileFeature>(layer->features.at(i));
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}
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std::string AnnotationTileLayer::getName() const {
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return layer->name;
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}
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void AnnotationTileLayer::addFeature(const AnnotationID id,
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FeatureType type,
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GeometryCollection geometries,
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std::unordered_map<std::string, std::string> properties) {
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layer->features.emplace_back(std::make_shared<AnnotationTileFeatureData>(
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id, type, std::move(geometries), std::move(properties)));
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}
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std::unique_ptr<GeometryTileData> AnnotationTileData::clone() const {
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return std::make_unique<AnnotationTileData>(*this);
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}
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std::unique_ptr<GeometryTileLayer> AnnotationTileData::getLayer(const std::string& name) const {
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auto it = layers.find(name);
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if (it != layers.end()) {
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return std::make_unique<AnnotationTileLayer>(it->second);
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}
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return nullptr;
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}
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std::unique_ptr<AnnotationTileLayer> AnnotationTileData::addLayer(const std::string& name) {
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// Only constructs a new layer if it doesn't yet exist, otherwise, we'll use the existing one.
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auto it = layers.find(name);
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if (it == layers.end()) {
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it = layers.emplace(name, std::make_shared<AnnotationTileLayerData>(name)).first;
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}
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return std::make_unique<AnnotationTileLayer>(it->second);
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}
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} // namespace mbgl
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