Files
MapLibreParticleLab/src/mbgl/map/map_options.cpp
Sudarsana Babu Nagineni 7af00a404f [core] Include pixelRatio property in MapOptions
Move pixelRatio property from Map constructor to MapOptions.
2019-03-28 16:41:15 +02:00

85 lines
2.0 KiB
C++

#include <mbgl/map/map_options.hpp>
namespace mbgl {
class MapOptions::Impl {
public:
MapMode mapMode = MapMode::Continuous;
ConstrainMode constrainMode = ConstrainMode::HeightOnly;
ViewportMode viewportMode = ViewportMode::Default;
NorthOrientation orientation = NorthOrientation::Upwards;
bool crossSourceCollisions = true;
Size size = { 64, 64 };
float pixelRatio = 1.0;
};
// These requires the complete type of Impl.
MapOptions::MapOptions() : impl_(std::make_unique<Impl>()) {}
MapOptions::~MapOptions() = default;
MapOptions::MapOptions(MapOptions&&) noexcept = default;
MapOptions& MapOptions::withMapMode(MapMode mode) {
impl_->mapMode = mode;
return *this;
}
MapMode MapOptions::mapMode() const {
return impl_->mapMode;
}
MapOptions& MapOptions::withConstrainMode(ConstrainMode mode) {
impl_->constrainMode = mode;
return *this;
}
ConstrainMode MapOptions::constrainMode() const {
return impl_->constrainMode;
}
MapOptions& MapOptions::withViewportMode(ViewportMode mode) {
impl_->viewportMode = mode;
return *this;
}
ViewportMode MapOptions::viewportMode() const {
return impl_->viewportMode;
}
MapOptions& MapOptions::withCrossSourceCollisions(bool enableCollisions) {
impl_->crossSourceCollisions = enableCollisions;
return *this;
}
bool MapOptions::crossSourceCollisions() const {
return impl_->crossSourceCollisions;
}
MapOptions& MapOptions::withNorthOrientation(NorthOrientation orientation) {
impl_->orientation = orientation;
return *this;
}
NorthOrientation MapOptions::northOrientation() const {
return impl_->orientation;
}
MapOptions& MapOptions::withSize(Size size_) {
impl_->size = size_;
return *this;
}
Size MapOptions::size() const {
return impl_->size;
}
MapOptions& MapOptions::withPixelRatio(float ratio) {
impl_->pixelRatio = ratio;
return *this;
}
float MapOptions::pixelRatio() const {
return impl_->pixelRatio;
}
} // namespace mbgl