Assigned unique IDs to localizable English strings in code. Made iosapp non-localizable. For the time being, it isn’t worth the trouble to localize more strings for this demo application than for the SDK itself.
258 lines
8.1 KiB
Makefile
258 lines
8.1 KiB
Makefile
export BUILDTYPE ?= Release
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export ENABLE_COVERAGE ?= 0
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ifeq ($(shell uname -s), Darwin)
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export JOBS ?= $(shell sysctl -n hw.ncpu)
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else ifeq ($(shell uname -s), Linux)
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export JOBS ?= $(shell grep --count processor /proc/cpuinfo)
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else
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$(error Cannot determine host platform)
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endif
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ifneq (,$(wildcard .git/.))
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.mason:
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git submodule update --init
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else
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.mason: ;
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endif
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RUN = +$(MAKE) -f scripts/main.mk
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default:
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@printf "You must specify a valid target\n"
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# Depend on gyp includes plus directories, so that projects are regenerated when
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# files are added or removed.
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GYP_DEPENDENCIES = mbgl.gypi test/test.gypi bin/*.gypi $(shell find src include -type d)
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#### OS X targets ##############################################################
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OSX_OUTPUT_PATH = build/osx
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OSX_PROJ_PATH = $(OSX_OUTPUT_PATH)/platform/osx/platform.xcodeproj
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OSX_WORK_PATH = platform/osx/osx.xcworkspace
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OSX_USER_DATA_PATH = $(OSX_WORK_PATH)/xcuserdata/$(USER).xcuserdatad
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$(OSX_OUTPUT_PATH)/config.gypi: platform/osx/scripts/configure.sh .mason configure
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MASON_PLATFORM=osx ./configure $< $@
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$(OSX_OUTPUT_PATH)/mbgl.xcconfig: $(OSX_OUTPUT_PATH)/config.gypi
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./scripts/export-xcconfig.py $< $@
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$(OSX_PROJ_PATH): platform/osx/platform.gyp $(OSX_OUTPUT_PATH)/config.gypi $(OSX_OUTPUT_PATH)/mbgl.xcconfig $(GYP_DEPENDENCIES)
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./deps/run_gyp -f xcode --depth=. --generator-output=$(OSX_OUTPUT_PATH) $<
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osx: $(OSX_PROJ_PATH)
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set -o pipefail && xcodebuild \
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-derivedDataPath $(OSX_OUTPUT_PATH) \
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-configuration $(BUILDTYPE) \
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-workspace $(OSX_WORK_PATH) -scheme CI build | xcpretty
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xproj: $(OSX_PROJ_PATH) $(OSX_WORK_PATH)
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mkdir -p "$(OSX_USER_DATA_PATH)"
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cp platform/osx/WorkspaceSettings.xcsettings "$(OSX_USER_DATA_PATH)/WorkspaceSettings.xcsettings"
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open $(OSX_WORK_PATH)
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test-osx: osx node_modules/express
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ulimit -c unlimited && ($(OSX_OUTPUT_PATH)/Build/Products/$(BUILDTYPE)/test & pid=$$! && wait $$pid \
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|| (lldb -c /cores/core.$$pid --batch --one-line 'thread backtrace all' --one-line 'quit' && exit 1))
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set -o pipefail && xcodebuild \
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-derivedDataPath $(OSX_OUTPUT_PATH) \
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-configuration $(BUILDTYPE) \
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-workspace $(OSX_WORK_PATH) -scheme CI test | xcpretty
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#### iOS targets ##############################################################
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IOS_OUTPUT_PATH = build/ios
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IOS_PROJ_PATH = $(IOS_OUTPUT_PATH)/platform/ios/platform.xcodeproj
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IOS_WORK_PATH = platform/ios/ios.xcworkspace
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IOS_USER_DATA_PATH = $(IOS_WORK_PATH)/xcuserdata/$(USER).xcuserdatad
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$(IOS_OUTPUT_PATH)/config.gypi: platform/ios/scripts/configure.sh .mason configure
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MASON_PLATFORM=ios ./configure $< $@
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$(IOS_OUTPUT_PATH)/mbgl.xcconfig: $(IOS_OUTPUT_PATH)/config.gypi
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./scripts/export-xcconfig.py $< $@
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$(IOS_PROJ_PATH): platform/ios/platform.gyp $(IOS_OUTPUT_PATH)/config.gypi $(IOS_OUTPUT_PATH)/mbgl.xcconfig $(GYP_DEPENDENCIES)
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./deps/run_gyp -f xcode --depth=. --generator-output=$(IOS_OUTPUT_PATH) $<
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ios: $(IOS_PROJ_PATH)
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set -o pipefail && xcodebuild \
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ARCHS=x86_64 ONLY_ACTIVE_ARCH=YES \
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-derivedDataPath $(IOS_OUTPUT_PATH) \
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-configuration $(BUILDTYPE) -sdk iphonesimulator \
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-destination 'platform=iOS Simulator,name=iPhone 6,OS=latest' \
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-workspace $(IOS_WORK_PATH) -scheme CI build | xcpretty
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iproj: $(IOS_PROJ_PATH)
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mkdir -p "$(IOS_USER_DATA_PATH)"
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cp platform/ios/WorkspaceSettings.xcsettings "$(IOS_USER_DATA_PATH)/WorkspaceSettings.xcsettings"
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open $(IOS_WORK_PATH)
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test-ios: ios
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ios-sim start --devicetypeid 'com.apple.CoreSimulator.SimDeviceType.iPhone-6,9.3'
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ios-sim launch $(IOS_OUTPUT_PATH)/Build/Products/$(BUILDTYPE)-iphonesimulator/ios-test.app --verbose --devicetypeid 'com.apple.CoreSimulator.SimDeviceType.iPhone-6,9.3'
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set -o pipefail && xcodebuild \
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ARCHS=x86_64 ONLY_ACTIVE_ARCH=YES \
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-derivedDataPath $(IOS_OUTPUT_PATH) \
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-configuration $(BUILDTYPE) -sdk iphonesimulator \
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-destination 'platform=iOS Simulator,name=iPhone 6,OS=latest' \
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-workspace $(IOS_WORK_PATH) -scheme CI test | xcpretty
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ipackage: $(IOS_PROJ_PATH)
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BITCODE=$(BITCODE) FORMAT=$(FORMAT) BUILD_DEVICE=$(BUILD_DEVICE) SYMBOLS=$(SYMBOLS) \
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BUNDLE_RESOURCES=YES PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK=YES \
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./platform/ios/scripts/package.sh
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ipackage-strip: $(IOS_PROJ_PATH)
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BITCODE=$(BITCODE) FORMAT=$(FORMAT) BUILD_DEVICE=$(BUILD_DEVICE) SYMBOLS=NO \
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BUNDLE_RESOURCES=YES PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK=YES \
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./platform/ios/scripts/package.sh
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ipackage-sim: $(IOS_PROJ_PATH)
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BUILDTYPE=Debug BITCODE=$(BITCODE) FORMAT=dynamic BUILD_DEVICE=false SYMBOLS=$(SYMBOLS) \
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BUNDLE_RESOURCES=YES PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK=YES \
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./platform/ios/scripts/package.sh
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iframework: $(IOS_PROJ_PATH)
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BITCODE=$(BITCODE) FORMAT=dynamic BUILD_DEVICE=$(BUILD_DEVICE) SYMBOLS=$(SYMBOLS) \
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./platform/ios/scripts/package.sh
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ifabric: $(IOS_PROJ_PATH)
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BITCODE=$(BITCODE) FORMAT=static BUILD_DEVICE=$(BUILD_DEVICE) SYMBOLS=NO BUNDLE_RESOURCES=YES \
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./platform/ios/scripts/package.sh
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idocument:
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OUTPUT=$(OUTPUT) ./platform/ios/scripts/document.sh
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ilocalize:
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genstrings -u -o platform/ios/resources/Base.lproj platform/darwin/src/*.{m,mm}
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genstrings -u -o platform/ios/resources/Base.lproj platform/ios/src/*.{m,mm}
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-find platform/ios/ -path '*/Base.lproj/*.strings' -exec \
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textutil -convert txt -extension strings -inputencoding UTF-16 -encoding UTF-8 {} \;
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#### Android targets #####################################################
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# Builds a particular android architecture.
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android-lib-%:
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$(RUN) PLATFORM=android SUBPLATFORM=$* Makefile/all
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# Builds the default Android library
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.PHONY: android-lib
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android-lib: android-lib-arm-v7
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# Builds the selected/default Android library
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.PHONY: android
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android: android-lib
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cd platform/android && ./gradlew --parallel --max-workers=$(JOBS) assemble$(BUILDTYPE)
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# Builds all android architectures for distribution.
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.PHONY: apackage
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apackage: android-lib-arm-v5 android-lib-arm-v7 android-lib-arm-v8 android-lib-x86 android-lib-x86-64 android-lib-mips
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cd platform/android && ./gradlew --parallel-threads=$(JOBS) assemble$(BUILDTYPE)
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test-android:
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cd platform/android && ./gradlew testReleaseUnitTest --continue
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#### Node targets #####################################################
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node_modules: package.json
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npm update # Install dependencies but don't run our own install script.
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.PHONY: node
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node: node_modules
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$(RUN) PLATFORM=node Makefile/node
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.PHONY: xnode
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xnode:
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$(RUN) Xcode/node
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./platform/node/scripts/create_node_scheme.sh "node test" "`npm bin tape`/tape platform/node/test/js/**/*.test.js"
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./platform/node/scripts/create_node_scheme.sh "npm run test-suite" "platform/node/test/render.test.js"
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open ./build/binding.xcodeproj
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.PHONY: test-node
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test-node: node
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npm test
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npm run test-suite
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#### Qt targets #####################################################
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.PHONY: qt-lib
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qt-lib:
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$(RUN) PLATFORM=qt Makefile/qt-lib
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.PHONY: qt-app
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qt-app:
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$(RUN) PLATFORM=qt Makefile/qt-app
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.PHONY: run-qt-app
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run-qt-app: qt-app
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$(RUN) PLATFORM=qt run-qt-app
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.PHONY: test-qt
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test-qt: node_modules/express
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$(RUN) PLATFORM=qt test-*
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#### Miscellaneous targets #####################################################
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.PHONY: linux
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linux: glfw-app render offline
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.PHONY: test-linux
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test-linux: test-*
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.PHONY: glfw-app
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glfw-app:
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$(RUN) Makefile/glfw-app
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.PHONY: run-glfw-app
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run-glfw-app: glfw-app
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$(RUN) run-glfw-app
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.PHONY: run-valgrind-glfw-app
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run-valgrind-glfw-app: glfw-app
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$(RUN) run-valgrind-glfw-app
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.PHONY: test
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test:
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$(RUN) Makefile/test
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test-%: node_modules/express
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$(RUN) test-$*
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node_modules/express:
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npm install express@4.11.1
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.PHONY: check
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check:
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$(RUN) BUILDTYPE=Debug ENABLE_COVERAGE=1 check
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.PHONY: render
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render:
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$(RUN) Makefile/mbgl-render
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.PHONY: offline
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offline:
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$(RUN) Makefile/mbgl-offline
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# Generates a compilation database with ninja for use in clang tooling
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.PHONY: compdb
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compdb:
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$(RUN) Ninja/compdb
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.PHONY: tidy
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tidy:
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$(RUN) tidy
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clean:
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-find ./deps/gyp -name "*.pyc" -exec rm {} \;
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-rm -rf ./build \
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./platform/android/MapboxGLAndroidSDK/build \
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./platform/android/MapboxGLAndroidSDKTestApp/build \
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./platform/android/MapboxGLAndroidSDK/src/main/jniLibs \
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./platform/android/MapboxGLAndroidSDKTestApp/src/main/jniLibs \
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./platform/android/MapboxGLAndroidSDK/src/main/assets
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distclean: clean
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-rm -rf ./mason_packages
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