262 lines
8.3 KiB
YAML
262 lines
8.3 KiB
YAML
# Note: this workflow has been copied from node-ci.yml
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# That workflow runs for main, this one runs for opengl-2 due to
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# the lacking OpenGL ES 3.0 support on macOS.
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# Once the Metal backend is completed this workflow can be removed.
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name: node-ci
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on:
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workflow_dispatch:
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push:
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branches:
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- opengl-2
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tags:
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- 'node-*'
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paths:
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- CMakeLists.txt
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- "platform/default/**"
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- 'platform/node/**'
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- 'platform/windows/**'
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- 'platform/darwin/**'
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- 'platform/macos/**'
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- 'platform/ios/platform/darwin/**'
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- 'platform/ios/platform/macos/**'
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- ".github/workflows/node-ci.yml"
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- "bin/**"
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- "expression-test/**"
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- "include/**"
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- "metrics/**"
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- "render-test/**"
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- "scripts/**"
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- "src/**"
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- "test/**"
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- "vendor/**"
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- ".gitmodules"
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- "!**/*.md"
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pull_request:
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branches:
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- opengl-2
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paths:
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- CMakeLists.txt
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- "platform/default/**"
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- 'platform/node/**'
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- 'platform/windows/**'
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- 'platform/darwin/**'
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- 'platform/macos/**'
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- 'platform/ios/platform/darwin/**'
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- 'platform/ios/platform/macos/**'
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- ".github/workflows/node-ci.yml"
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- "bin/**"
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- "expression-test/**"
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- "include/**"
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- "metrics/**"
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- "render-test/**"
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- "scripts/**"
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- "src/**"
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- "test/**"
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- "vendor/**"
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- ".gitmodules"
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- "!**/*.md"
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concurrency:
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# cancel jobs on PRs only
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group: ${{ github.workflow }}-${{ github.ref }}
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cancel-in-progress: ${{ github.ref != 'refs/heads/main' }}
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jobs:
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test:
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runs-on: ${{ matrix.runs-on }}
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strategy:
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fail-fast: false
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matrix:
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include:
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- runs-on: macos-12
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arch: x86_64
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- runs-on: macos-12-arm
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arch: arm64
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continue-on-error: true
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env:
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BUILDTYPE: 'Release'
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defaults:
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run:
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working-directory: ./
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shell: bash
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steps:
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- name: Checkout
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uses: actions/checkout@v3
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with:
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fetch-depth: 0
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- name: Setup submodules
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shell: bash
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run: |
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auth_header="$(git config --local --get http.https://github.com/.extraheader)"
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git submodule sync --recursive
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git -c core.longpaths=true -c "http.extraheader=$auth_header" -c protocol.version=2 submodule update --init --force --recursive || true
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- name: Get OS Architecture
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if: runner.os == 'MacOS' || runner.os == 'Linux'
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run: uname -m
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- name: Install dependencies (MacOS)
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if: runner.os == 'MacOS'
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env:
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HOMEBREW_NO_AUTO_UPDATE: 1
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HOMEBREW_NO_INSTALL_CLEANUP: 1
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run: |
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brew list cmake || brew install cmake
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brew list ccache || brew install ccache
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brew list ninja || brew install ninja
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brew list pkg-config || brew install pkg-config
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brew list glfw || brew install glfw
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brew list libuv || brew install libuv
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- name: Install dependencies (Linux)
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if: runner.os == 'Linux'
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env:
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DEBIAN_FRONTEND: noninteractive
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run: |
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sudo apt-get update
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sudo apt-get install -y \
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ccache \
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cmake \
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ninja-build \
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pkg-config \
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xvfb \
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libcurl4-openssl-dev \
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libglfw3-dev \
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libuv1-dev \
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g++-10 \
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libc++-9-dev \
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libc++abi-9-dev \
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libjpeg-dev \
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libpng-dev
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/usr/sbin/update-ccache-symlinks
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- name: Setup node
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uses: actions/setup-node@v3
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with:
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node-version: 18
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- name: npm ci
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run: npm ci --ignore-scripts
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- name: Set up msvc dev cmd (Windows)
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if: runner.os == 'Windows'
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uses: ilammy/msvc-dev-cmd@v1
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- name: Set up ccache (MacOS/Linux)
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if: runner.os == 'MacOS' || runner.os == 'Linux'
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uses: hendrikmuhs/ccache-action@v1
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with:
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key: ${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ github.ref }}-${{ github.sha }}-${{ github.head_ref }}
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restore-keys: |
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${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ github.ref }}-${{ github.sha }}
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${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ github.ref }}
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${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}
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- name: Set up ccache (Windows)
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if: runner.os == 'Windows'
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uses: hendrikmuhs/ccache-action@v1
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with:
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variant: 'sccache'
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key: ${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ github.ref }}-${{ github.sha }}-${{ github.head_ref }}
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restore-keys: |
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${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ github.ref }}-${{ github.sha }}
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${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ github.ref }}
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${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}
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- name: Configure maplibre-native (MacOS)
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if: runner.os == 'MacOS'
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run: |
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cmake . -B build \
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-G Ninja \
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-DCMAKE_BUILD_TYPE=${{ env.BUILDTYPE }} \
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-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
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- name: Configure maplibre-native (Linux)
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if: runner.os == 'Linux'
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run: |
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cmake . -B build \
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-G Ninja \
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-DCMAKE_BUILD_TYPE=${{ env.BUILDTYPE }} \
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-DCMAKE_CXX_COMPILER_LAUNCHER=ccache \
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-DCMAKE_C_COMPILER=gcc-10 \
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-DCMAKE_CXX_COMPILER=g++-10
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- name: "Create directory '${{ github.workspace }}/platform/windows/vendor/vcpkg/bincache' (Windows)"
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if: runner.os == 'Windows'
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run: mkdir -p ${{ github.workspace }}/platform/windows/vendor/vcpkg/bincache
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shell: bash
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- name: Restore vcpkg cache (Windows)
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if: runner.os == 'Windows'
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uses: actions/cache@v3
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with:
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path: |
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${{ github.workspace }}/platform/windows/vendor/vcpkg
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!${{ github.workspace }}/platform/windows/vendor/vcpkg/buildtrees
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!${{ github.workspace }}/platform/windows/vendor/vcpkg/packages
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!${{ github.workspace }}/platform/windows/vendor/vcpkg/downloads
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!${{ github.workspace }}/platform/windows/vendor/vcpkg/installed
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key: |
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${{ matrix.runs-on }}-${{ env.BUILDTYPE }}-${{ github.job }}-${{ hashFiles( '.git/modules/platform/windows/vendor/vcpkg/HEAD' ) }}-${{ hashFiles( 'platform/windows/Get-VendorPackages.ps1' ) }}
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- name: Configure maplibre-native (Windows)
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if: runner.os == 'Windows'
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run: |
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cmake . -B build \
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-G Ninja \
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-DCMAKE_BUILD_TYPE=${{ env.BUILDTYPE }} \
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-DCMAKE_CXX_COMPILER_LAUNCHER=sccache
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- name: Build maplibre-native (MacOS/Linux)
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if: runner.os == 'MacOS' || runner.os == 'Linux'
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run: |
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cmake --build build -j $(nproc 2>/dev/null || sysctl -n hw.ncpu 2>/dev/null)
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- name: Build maplibre-native (Windows)
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if: runner.os == 'Windows'
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run: |
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cmake --build build
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- name: Run render tests on macOS
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if: runner.os == 'macOS'
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run: set -o pipefail && ./build/mbgl-render-test-runner --manifestPath metrics/macos-xcode11-release-style.json
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- name: Upload render test artifacts (MacOS)
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if: runner.os == 'MacOS'
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uses: actions/upload-artifact@v3
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with:
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name: render-query-test-results
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path: metrics/macos-xcode11-release-style.html
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- name: Test (Linux)
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if: runner.os == 'Linux'
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run: xvfb-run --auto-servernum npm test
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- name: Test (MacOS)
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if: runner.os == 'MacOS'
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run: npm test
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- name: Test (Windows)
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if: runner.os == 'Windows'
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shell: pwsh
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env:
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LIBGL_ALWAYS_SOFTWARE: true
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GALLIUM_DRIVER: softpipe
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run: |
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Invoke-WebRequest https://github.com/pal1000/mesa-dist-win/releases/download/22.3.5/mesa3d-22.3.5-release-msvc.7z -OutFile mesa3d.7z
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& 'C:\Program Files\7-Zip\7z.exe' e -olib\node-v108 .\mesa3d.7z x64\opengl32.dll x64\libgallium_wgl.dll x64\libGLESv2.dll x64\libglapi.dll
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npm test
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# On PRs make sure that the npm package can be packaged.
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- name: Pack
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if: github.ref != 'refs/heads/main'
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run: |
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npm pack --dry-run
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