Files
MapLibreParticleLab/include/llmr/platform/platform.hpp
2014-04-30 12:01:26 +02:00

45 lines
1.1 KiB
C++

#ifndef LLMR_PLATFORM_PLATFORM
#define LLMR_PLATFORM_PLATFORM
#include <memory>
#include <functional>
#include <string>
typedef struct uv_loop_s uv_loop_t;
namespace llmr {
extern const char *kSpriteURL;
namespace platform {
class Request;
struct Response {
Response(std::function<void(Response *)> callback) : callback(callback) {}
int16_t code = -1;
std::string body;
std::string error_message;
std::function<void(Response *)> callback;
};
// Makes an HTTP request of a URL on a background thread, calls a function with the results in
// another thread, then calls the foreground callback in the original main thread.
// Returns a cancellable request.
std::shared_ptr<Request> request_http(const std::string &url,
std::function<void(Response *)> callback,
uv_loop_t *loop);
// Cancels an HTTP request.
void cancel_request_http(const std::shared_ptr<Request> &req);
// Shows an RGBA image with the specified dimensions in a named window.
void show_debug_image(std::string name, const char *data, size_t width, size_t height);
}
}
#endif