Initialise NativeMapView's EGL variables before Map Fix hang Add check for double pause Add test for double pause
23 lines
750 B
C++
23 lines
750 B
C++
#include "../fixtures/util.hpp"
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#include <mbgl/util/run_loop.hpp>
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#include <mbgl/map/map_data.hpp>
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#include <mbgl/map/map_context.hpp>
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#include <mbgl/platform/default/headless_view.hpp>
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#include <mbgl/platform/default/headless_display.hpp>
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#include <mbgl/storage/default_file_source.hpp>
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using namespace mbgl;
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TEST(MapContext, DoubleStyleLoad) {
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util::RunLoop runLoop(uv_default_loop());
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std::shared_ptr<HeadlessDisplay> display = std::make_shared<HeadlessDisplay>();
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HeadlessView view(display, 512, 512, 1);
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DefaultFileSource fileSource(nullptr);
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MapData data(view, MapMode::Continuous);
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MapContext context(uv_default_loop(), view, fileSource, data);
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context.setStyleJSON("", "");
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context.setStyleJSON("", "");
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}
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