Files
MapLibreParticleLab/test/api/api_misuse.test.cpp
Aleksandar Stojiljkovic 3cd8c6c1fd [core] Refactor HeadlessFrontend/Backend: GL separation and factory (#14692)
Refactor out HeadlessFrontend and HeadlessBackend gl independent code to gfx.
Define gl::HeadlessBackend as subclass, instantiated by gfx::HeadlessBackend static factory method.
GL dependent tests are still using gl::HeadlessBackend directly (not through gfx).
2019-05-21 07:37:49 +03:00

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1.1 KiB
C++

#include <mbgl/test/util.hpp>
#include <mbgl/test/stub_file_source.hpp>
#include <mbgl/test/fixture_log_observer.hpp>
#include <mbgl/test/map_adapter.hpp>
#include <mbgl/map/map_options.hpp>
#include <mbgl/gfx/backend_scope.hpp>
#include <mbgl/gfx/headless_frontend.hpp>
#include <mbgl/util/exception.hpp>
#include <mbgl/util/run_loop.hpp>
#include <future>
using namespace mbgl;
TEST(API, RenderWithoutCallback) {
auto log = new FixtureLogObserver();
Log::setObserver(std::unique_ptr<Log::Observer>(log));
util::RunLoop loop;
HeadlessFrontend frontend { 1 };
auto map = std::make_unique<MapAdapter>(frontend, MapObserver::nullObserver(),
std::make_shared<StubFileSource>(),
MapOptions().withMapMode(MapMode::Static).withSize(frontend.getSize()));
map->renderStill(nullptr);
// Force Map thread to join.
map.reset();
const FixtureLogObserver::LogMessage logMessage {
EventSeverity::Error,
Event::General,
int64_t(-1),
"StillImageCallback not set",
};
EXPECT_EQ(log->count(logMessage), 1u);
}