Files
MapLibreParticleLab/src/mbgl/sprite/sprite_loader_observer.hpp
John Firebaugh cc1ea759a6 [core, node, darwin, android, qt] Make image ID part of Image
More like Source and Layer.
2017-05-16 12:26:35 -07:00

22 lines
387 B
C++

#pragma once
#include <exception>
#include <memory>
#include <vector>
namespace mbgl {
namespace style {
class Image;
} // namespace style
class SpriteLoaderObserver {
public:
virtual ~SpriteLoaderObserver() = default;
virtual void onSpriteLoaded(std::vector<std::unique_ptr<style::Image>>&&) {}
virtual void onSpriteError(std::exception_ptr) {}
};
} // namespace mbgl