Files
MapLibreParticleLab/Makefile
Minh Nguyễn 6c9ca4be50 [ios] Made SDK and iosapp localizable
Made storyboards and strings throughout the SDK and iosapp localizable. Replaced the compass image with an unlabeled image. Draw a localizable string atop it at runtime.

Redefined NSLocalizedString() and NSLocalizedStringFromTable() macros to look at the SDK bundle rather than the main application bundle. This redefinition has no effect on the host application, because it’s in an internal header. That header must be included in all files that contain localizable strings. See NSBundle+MGLAdditions.h for a full explanation.

Added a make rule that runs genstrings and ensures UTF-8 output (since genstrings insists on UTF-16).

Use MGLCoordinateFormatter in iosapp for dropped pin callouts. Rely on subclasses of MGLPointAnnotation instead of annotation titles to distinguish between different kinds of point annotations.
2016-04-24 16:13:08 -07:00

258 lines
8.1 KiB
Makefile

export BUILDTYPE ?= Release
export ENABLE_COVERAGE ?= 0
ifeq ($(shell uname -s), Darwin)
export JOBS ?= $(shell sysctl -n hw.ncpu)
else ifeq ($(shell uname -s), Linux)
export JOBS ?= $(shell grep --count processor /proc/cpuinfo)
else
$(error Cannot determine host platform)
endif
ifneq (,$(wildcard .git/.))
.mason:
git submodule update --init
else
.mason: ;
endif
RUN = +$(MAKE) -f scripts/main.mk
default:
@printf "You must specify a valid target\n"
# Depend on gyp includes plus directories, so that projects are regenerated when
# files are added or removed.
GYP_DEPENDENCIES = mbgl.gypi test/test.gypi bin/*.gypi $(shell find src include -type d)
#### OS X targets ##############################################################
OSX_OUTPUT_PATH = build/osx
OSX_PROJ_PATH = $(OSX_OUTPUT_PATH)/platform/osx/platform.xcodeproj
OSX_WORK_PATH = platform/osx/osx.xcworkspace
OSX_USER_DATA_PATH = $(OSX_WORK_PATH)/xcuserdata/$(USER).xcuserdatad
$(OSX_OUTPUT_PATH)/config.gypi: platform/osx/scripts/configure.sh .mason configure
MASON_PLATFORM=osx ./configure $< $@
$(OSX_OUTPUT_PATH)/mbgl.xcconfig: $(OSX_OUTPUT_PATH)/config.gypi
./scripts/export-xcconfig.py $< $@
$(OSX_PROJ_PATH): platform/osx/platform.gyp $(OSX_OUTPUT_PATH)/config.gypi $(OSX_OUTPUT_PATH)/mbgl.xcconfig $(GYP_DEPENDENCIES)
./deps/run_gyp -f xcode --depth=. --generator-output=$(OSX_OUTPUT_PATH) $<
osx: $(OSX_PROJ_PATH)
set -o pipefail && xcodebuild \
-derivedDataPath $(OSX_OUTPUT_PATH) \
-configuration $(BUILDTYPE) \
-workspace $(OSX_WORK_PATH) -scheme CI build | xcpretty
xproj: $(OSX_PROJ_PATH) $(OSX_WORK_PATH)
mkdir -p "$(OSX_USER_DATA_PATH)"
cp platform/osx/WorkspaceSettings.xcsettings "$(OSX_USER_DATA_PATH)/WorkspaceSettings.xcsettings"
open $(OSX_WORK_PATH)
test-osx: osx node_modules/express
ulimit -c unlimited && ($(OSX_OUTPUT_PATH)/Build/Products/$(BUILDTYPE)/test & pid=$$! && wait $$pid \
|| (lldb -c /cores/core.$$pid --batch --one-line 'thread backtrace all' --one-line 'quit' && exit 1))
set -o pipefail && xcodebuild \
-derivedDataPath $(OSX_OUTPUT_PATH) \
-configuration $(BUILDTYPE) \
-workspace $(OSX_WORK_PATH) -scheme CI test | xcpretty
#### iOS targets ##############################################################
IOS_OUTPUT_PATH = build/ios
IOS_PROJ_PATH = $(IOS_OUTPUT_PATH)/platform/ios/platform.xcodeproj
IOS_WORK_PATH = platform/ios/ios.xcworkspace
IOS_USER_DATA_PATH = $(IOS_WORK_PATH)/xcuserdata/$(USER).xcuserdatad
$(IOS_OUTPUT_PATH)/config.gypi: platform/ios/scripts/configure.sh .mason configure
MASON_PLATFORM=ios ./configure $< $@
$(IOS_OUTPUT_PATH)/mbgl.xcconfig: $(IOS_OUTPUT_PATH)/config.gypi
./scripts/export-xcconfig.py $< $@
$(IOS_PROJ_PATH): platform/ios/platform.gyp $(IOS_OUTPUT_PATH)/config.gypi $(IOS_OUTPUT_PATH)/mbgl.xcconfig $(GYP_DEPENDENCIES)
./deps/run_gyp -f xcode --depth=. --generator-output=$(IOS_OUTPUT_PATH) $<
ios: $(IOS_PROJ_PATH)
set -o pipefail && xcodebuild \
ARCHS=x86_64 ONLY_ACTIVE_ARCH=YES \
-derivedDataPath $(IOS_OUTPUT_PATH) \
-configuration $(BUILDTYPE) -sdk iphonesimulator \
-destination 'platform=iOS Simulator,name=iPhone 6,OS=latest' \
-workspace $(IOS_WORK_PATH) -scheme CI build | xcpretty
iproj: $(IOS_PROJ_PATH)
mkdir -p "$(IOS_USER_DATA_PATH)"
cp platform/ios/WorkspaceSettings.xcsettings "$(IOS_USER_DATA_PATH)/WorkspaceSettings.xcsettings"
open $(IOS_WORK_PATH)
test-ios: ios
ios-sim start --devicetypeid 'com.apple.CoreSimulator.SimDeviceType.iPhone-6,9.3'
ios-sim launch $(IOS_OUTPUT_PATH)/Build/Products/$(BUILDTYPE)-iphonesimulator/ios-test.app --verbose --devicetypeid 'com.apple.CoreSimulator.SimDeviceType.iPhone-6,9.3'
set -o pipefail && xcodebuild \
ARCHS=x86_64 ONLY_ACTIVE_ARCH=YES \
-derivedDataPath $(IOS_OUTPUT_PATH) \
-configuration $(BUILDTYPE) -sdk iphonesimulator \
-destination 'platform=iOS Simulator,name=iPhone 6,OS=latest' \
-workspace $(IOS_WORK_PATH) -scheme CI test | xcpretty
ipackage: $(IOS_PROJ_PATH)
BITCODE=$(BITCODE) FORMAT=$(FORMAT) BUILD_DEVICE=$(BUILD_DEVICE) SYMBOLS=$(SYMBOLS) \
BUNDLE_RESOURCES=YES PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK=YES \
./platform/ios/scripts/package.sh
ipackage-strip: $(IOS_PROJ_PATH)
BITCODE=$(BITCODE) FORMAT=$(FORMAT) BUILD_DEVICE=$(BUILD_DEVICE) SYMBOLS=NO \
BUNDLE_RESOURCES=YES PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK=YES \
./platform/ios/scripts/package.sh
ipackage-sim: $(IOS_PROJ_PATH)
BUILDTYPE=Debug BITCODE=$(BITCODE) FORMAT=dynamic BUILD_DEVICE=false SYMBOLS=$(SYMBOLS) \
BUNDLE_RESOURCES=YES PLACE_RESOURCE_BUNDLES_OUTSIDE_FRAMEWORK=YES \
./platform/ios/scripts/package.sh
iframework: $(IOS_PROJ_PATH)
BITCODE=$(BITCODE) FORMAT=dynamic BUILD_DEVICE=$(BUILD_DEVICE) SYMBOLS=$(SYMBOLS) \
./platform/ios/scripts/package.sh
ifabric: $(IOS_PROJ_PATH)
BITCODE=$(BITCODE) FORMAT=static BUILD_DEVICE=$(BUILD_DEVICE) SYMBOLS=NO BUNDLE_RESOURCES=YES \
./platform/ios/scripts/package.sh
idocument:
OUTPUT=$(OUTPUT) ./platform/ios/scripts/document.sh
igenstrings:
genstrings -u -o platform/ios/app/Base.lproj platform/ios/app/*.{m,mm}
genstrings -u -o platform/ios/resources/Base.lproj platform/ios/src/*.{m,mm}
-find platform/ios/ -path '*/Base.lproj/Localizable.strings' -exec \
textutil -convert txt -extension strings -inputencoding UTF-16 -encoding UTF-8 {} \;
#### Android targets #####################################################
# Builds a particular android architecture.
android-lib-%:
$(RUN) PLATFORM=android SUBPLATFORM=$* Makefile/all
# Builds the default Android library
.PHONY: android-lib
android-lib: android-lib-arm-v7
# Builds the selected/default Android library
.PHONY: android
android: android-lib
cd platform/android && ./gradlew --parallel --max-workers=$(JOBS) assemble$(BUILDTYPE)
# Builds all android architectures for distribution.
.PHONY: apackage
apackage: android-lib-arm-v5 android-lib-arm-v7 android-lib-arm-v8 android-lib-x86 android-lib-x86-64 android-lib-mips
cd platform/android && ./gradlew --parallel-threads=$(JOBS) assemble$(BUILDTYPE)
test-android:
cd platform/android && ./gradlew testReleaseUnitTest --continue
#### Node targets #####################################################
node_modules: package.json
npm update # Install dependencies but don't run our own install script.
.PHONY: node
node: node_modules
$(RUN) PLATFORM=node Makefile/node
.PHONY: xnode
xnode:
$(RUN) Xcode/node
./platform/node/scripts/create_node_scheme.sh "node test" "`npm bin tape`/tape platform/node/test/js/**/*.test.js"
./platform/node/scripts/create_node_scheme.sh "npm run test-suite" "platform/node/test/render.test.js"
open ./build/binding.xcodeproj
.PHONY: test-node
test-node: node
npm test
npm run test-suite
#### Qt targets #####################################################
.PHONY: qt-lib
qt-lib:
$(RUN) PLATFORM=qt Makefile/qt-lib
.PHONY: qt-app
qt-app:
$(RUN) PLATFORM=qt Makefile/qt-app
.PHONY: run-qt-app
run-qt-app: qt-app
$(RUN) PLATFORM=qt run-qt-app
.PHONY: test-qt
test-qt: node_modules/express
$(RUN) PLATFORM=qt test-*
#### Miscellaneous targets #####################################################
.PHONY: linux
linux: glfw-app render offline
.PHONY: test-linux
test-linux: test-*
.PHONY: glfw-app
glfw-app:
$(RUN) Makefile/glfw-app
.PHONY: run-glfw-app
run-glfw-app: glfw-app
$(RUN) run-glfw-app
.PHONY: run-valgrind-glfw-app
run-valgrind-glfw-app: glfw-app
$(RUN) run-valgrind-glfw-app
.PHONY: test
test:
$(RUN) Makefile/test
test-%: node_modules/express
$(RUN) test-$*
node_modules/express:
npm install express@4.11.1
.PHONY: check
check:
$(RUN) BUILDTYPE=Debug ENABLE_COVERAGE=1 check
.PHONY: render
render:
$(RUN) Makefile/mbgl-render
.PHONY: offline
offline:
$(RUN) Makefile/mbgl-offline
# Generates a compilation database with ninja for use in clang tooling
.PHONY: compdb
compdb:
$(RUN) Ninja/compdb
.PHONY: tidy
tidy:
$(RUN) tidy
clean:
-find ./deps/gyp -name "*.pyc" -exec rm {} \;
-rm -rf ./build \
./platform/android/MapboxGLAndroidSDK/build \
./platform/android/MapboxGLAndroidSDKTestApp/build \
./platform/android/MapboxGLAndroidSDK/src/main/jniLibs \
./platform/android/MapboxGLAndroidSDKTestApp/src/main/jniLibs \
./platform/android/MapboxGLAndroidSDK/src/main/assets
distclean: clean
-rm -rf ./mason_packages