Files
MapLibreParticleLab/src/mbgl/map/live_tile_data.hpp
John Firebaugh d8411f26d2 Tile::ID ⇢ TileID
This allows making both Tile and TileID private.
2015-04-06 13:58:56 -07:00

32 lines
622 B
C++

#ifndef MBGL_MAP_LIVE_TILE_DATA
#define MBGL_MAP_LIVE_TILE_DATA
#include <mbgl/map/vector_tile_data.hpp>
namespace mbgl {
class AnnotationManager;
class LiveTileData : public VectorTileData {
public:
LiveTileData(const TileID&,
AnnotationManager&,
float mapMaxZoom,
util::ptr<Style>,
GlyphAtlas&,
GlyphStore&,
SpriteAtlas&,
util::ptr<Sprite>,
const SourceInfo&);
~LiveTileData();
void parse() override;
private:
AnnotationManager& annotationManager;
};
}
#endif