Files
MapLibreParticleLab/src/mbgl/map/view.cpp
Konstantin Käfer 675ddddee7 Make pixelRatio constant across a Map object lifetime
also moves framebuffer size out of TransformState into its own object
2015-07-08 10:40:05 +02:00

24 lines
339 B
C++

#include <mbgl/map/view.hpp>
#include <mbgl/map/map.hpp>
#include <mbgl/map/still_image.hpp>
#include <cassert>
namespace mbgl {
void View::initialize(Map *map_) {
assert(map_);
map = map_;
}
std::unique_ptr<StillImage> View::readStillImage() {
return nullptr;
}
void View::notifyMapChange(MapChange) {
// no-op
}
}