Files
MapLibreParticleLab/src/map/tile_data.cpp
2014-04-25 14:26:59 +02:00

94 lines
2.8 KiB
C++

#include <llmr/map/tile_data.hpp>
#include <llmr/map/tile_parser.hpp>
#include <llmr/map/map.hpp>
#include <llmr/geometry/fill_buffer.hpp>
#include <llmr/geometry/line_buffer.hpp>
#include <llmr/geometry/point_buffer.hpp>
#include <llmr/geometry/text_buffer.hpp>
#include <llmr/geometry/elements_buffer.hpp>
#include <llmr/util/raster.hpp>
#include <llmr/util/string.hpp>
#include <uv.h>
using namespace llmr;
TileData::TileData(Tile::ID id, Map &map, const std::string url, const bool is_raster)
: id(id),
state(State::initial),
raster(),
url(url),
is_raster(is_raster),
map(map) {
// Initialize tile debug coordinates
const std::string str = util::sprintf<32>("%d/%d/%d", id.z, id.x, id.y);
debugFontBuffer.addText(str.c_str(), 50, 200, 5);
}
TileData::~TileData() {
map.getGlyphAtlas().removeGlyphs((uint64_t)id);
cancel();
}
const std::string TileData::toString() const {
return util::sprintf<32>("[tile %d/%d/%d]", id.z, id.x, id.y);
}
void TileData::request() {
state = State::loading;
// Note: Somehow this feels slower than the change to request_http()
std::weak_ptr<TileData> weak_tile = shared_from_this();
req = platform::request_http(url, [weak_tile](platform::Response *res) {
std::shared_ptr<TileData> tile = weak_tile.lock();
if (!tile || tile->state == State::obsolete) {
// noop. Tile is obsolete and we're now just waiting for the refcount
// to drop to zero for destruction.
} else if (res->code == 200) {
tile->state = State::loaded;
tile->data.swap(res->body);
tile->parse();
} else {
fprintf(stderr, "[%s] tile loading failed: %d, %s\n", tile->url.c_str(), res->code, res->error_message.c_str());
}
}, [weak_tile]() {
std::shared_ptr<TileData> tile = weak_tile.lock();
if (tile) {
tile->map.redraw();
}
}, map.getLoop());
}
void TileData::cancel() {
if (state != State::obsolete) {
state = State::obsolete;
platform::cancel_request_http(req.lock());
}
}
bool TileData::parse() {
if (state != State::loaded) {
return false;
}
try {
// Parsing creates state that is encapsulated in TileParser. While parsing,
// the TileParser object writes results into this objects. All other state
// is going to be discarded afterwards.
TileParser parser(data, *this, map.getStyle(), map.getGlyphAtlas(), is_raster);
} catch (const std::exception& ex) {
fprintf(stderr, "[%p] exception [%d/%d/%d]... failed: %s\n", this, id.z, id.x, id.y, ex.what());
cancel();
return false;
}
if (state == State::obsolete) {
return false;
} else {
state = State::parsed;
}
return true;
}