Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
65 lines
1.8 KiB
GLSL
65 lines
1.8 KiB
GLSL
layout (std140) uniform FillPatternDrawableUBO {
|
|
highp mat4 u_matrix;
|
|
highp vec2 u_pixel_coord_upper;
|
|
highp vec2 u_pixel_coord_lower;
|
|
highp vec2 u_texsize;
|
|
highp float u_tile_ratio;
|
|
highp float drawable_pad1;
|
|
};
|
|
layout (std140) uniform FillPatternTilePropsUBO {
|
|
highp vec4 u_pattern_from;
|
|
highp vec4 u_pattern_to;
|
|
};
|
|
layout (std140) uniform FillPatternInterpolateUBO {
|
|
highp float u_pattern_from_t;
|
|
highp float u_pattern_to_t;
|
|
highp float u_opacity_t;
|
|
highp float interp_pad1;
|
|
};
|
|
layout (std140) uniform FillEvaluatedPropsUBO {
|
|
highp vec4 u_color;
|
|
highp vec4 u_outline_color;
|
|
highp float u_opacity;
|
|
highp float u_fade;
|
|
highp float u_from_scale;
|
|
highp float u_to_scale;
|
|
};
|
|
|
|
uniform sampler2D u_image;
|
|
|
|
in vec2 v_pos_a;
|
|
in vec2 v_pos_b;
|
|
|
|
#pragma mapbox: define lowp float opacity
|
|
#pragma mapbox: define lowp vec4 pattern_from
|
|
#pragma mapbox: define lowp vec4 pattern_to
|
|
|
|
void main() {
|
|
#pragma mapbox: initialize lowp float opacity
|
|
#pragma mapbox: initialize mediump vec4 pattern_from
|
|
#pragma mapbox: initialize mediump vec4 pattern_to
|
|
|
|
vec2 pattern_tl_a = pattern_from.xy;
|
|
vec2 pattern_br_a = pattern_from.zw;
|
|
vec2 pattern_tl_b = pattern_to.xy;
|
|
vec2 pattern_br_b = pattern_to.zw;
|
|
|
|
if (u_texsize.x < 1.0 || u_texsize.y < 1.0) {
|
|
discard;
|
|
}
|
|
|
|
vec2 imagecoord = mod(v_pos_a, 1.0);
|
|
vec2 pos = mix(pattern_tl_a / u_texsize, pattern_br_a / u_texsize, imagecoord);
|
|
vec4 color1 = texture(u_image, pos);
|
|
|
|
vec2 imagecoord_b = mod(v_pos_b, 1.0);
|
|
vec2 pos2 = mix(pattern_tl_b / u_texsize, pattern_br_b / u_texsize, imagecoord_b);
|
|
vec4 color2 = texture(u_image, pos2);
|
|
|
|
fragColor = mix(color1, color2, u_fade) * opacity;
|
|
|
|
#ifdef OVERDRAW_INSPECTOR
|
|
fragColor = vec4(1.0);
|
|
#endif
|
|
}
|