* [ios, macos] possibility to set custom images to style * [ios, macos] setImage:forName now supports MGLImage (UIImage/NSImage) * [ios, macos] update documentation for setImage:forName: and removeImageForName: * [ios, macos] rename method and fix prefix * [ios, macos] change header visibility to project * [ios, macos] update header imports * [ios, macos] delete unnecessary whitespaces * [ios, macos] remove unnecessary nil checks * [ios, macos] delete unnecessary whitespaces * [ios, macos] update documentation * [ios, macos] make mgl_spriteImage a parameter-less instance method * [ios, macos] add asserts
10 lines
162 B
Objective-C
10 lines
162 B
Objective-C
#import <UIKit/UIKit.h>
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#include <mbgl/sprite/sprite_image.hpp>
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@interface UIImage (MGLAdditions)
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- (std::unique_ptr<mbgl::SpriteImage>)mgl_spriteImage;
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@end
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