Tile is now the main base class; RasterTile, VectorTile, etc are its subclasses. GeometryTileData and its subclasses form the piece that's passed to the worker.
66 lines
1.7 KiB
C++
66 lines
1.7 KiB
C++
#include <benchmark/benchmark.h>
|
|
|
|
#include <mbgl/style/filter.hpp>
|
|
#include <mbgl/style/filter_evaluator.hpp>
|
|
#include <mbgl/style/parser.hpp>
|
|
#include <mbgl/tile/geometry_tile_data.hpp>
|
|
|
|
#include <rapidjson/document.h>
|
|
|
|
#include <map>
|
|
|
|
using namespace mbgl;
|
|
|
|
typedef std::multimap<std::string, Value> Properties;
|
|
|
|
class StubFeature : public GeometryTileFeature {
|
|
public:
|
|
inline StubFeature(const Properties& properties_, FeatureType type_)
|
|
: properties(properties_), type(type_) {
|
|
}
|
|
|
|
optional<Value> getValue(const std::string& key) const override {
|
|
auto it = properties.find(key);
|
|
if (it == properties.end())
|
|
return optional<Value>();
|
|
return it->second;
|
|
}
|
|
|
|
FeatureType getType() const override {
|
|
return type;
|
|
}
|
|
|
|
GeometryCollection getGeometries() const override {
|
|
return GeometryCollection();
|
|
}
|
|
|
|
private:
|
|
const Properties properties;
|
|
FeatureType type;
|
|
};
|
|
|
|
style::Filter parse(const char* expression) {
|
|
rapidjson::GenericDocument<rapidjson::UTF8<>, rapidjson::CrtAllocator> doc;
|
|
doc.Parse<0>(expression);
|
|
return style::parseFilter(doc);
|
|
}
|
|
|
|
static void Parse_Filter(benchmark::State& state) {
|
|
while (state.KeepRunning()) {
|
|
parse(R"FILTER(["==", "foo", "bar"])FILTER");
|
|
}
|
|
}
|
|
|
|
static void Parse_EvaluateFilter(benchmark::State& state) {
|
|
const style::Filter filter = parse(R"FILTER(["==", "foo", "bar"])FILTER");
|
|
const Properties properties = { { "foo", std::string("bar") } };
|
|
const StubFeature feature(properties, FeatureType::Unknown);
|
|
|
|
while (state.KeepRunning()) {
|
|
style::Filter::visit(filter, style::FilterEvaluator{ feature });
|
|
}
|
|
}
|
|
|
|
BENCHMARK(Parse_Filter);
|
|
BENCHMARK(Parse_EvaluateFilter);
|