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MapLibreParticleLab/include/mln/style/sources/raster_dem_source.hpp
Bart Louwers 2a8ebc4906 core: rename mbgl directories to mln (#4511)
Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2026-08-22 20:50:14 +02:00

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C++

#pragma once
#include <mln/style/sources/raster_source.hpp>
#include <mln/util/tileset.hpp>
#include <mln/util/variant.hpp>
namespace mln {
namespace style {
struct SourceOptions {
std::optional<Tileset::RasterEncoding> rasterEncoding = std::nullopt;
std::optional<Tileset::VectorEncoding> vectorEncoding = std::nullopt;
};
// NOTE: Any derived class must invalidate `weakFactory` in the destructor
class RasterDEMSource final : public RasterSource {
public:
RasterDEMSource(std::string id,
variant<std::string, Tileset> urlOrTileset,
uint16_t tileSize,
std::optional<SourceOptions> options = std::nullopt);
~RasterDEMSource() override;
bool supportsLayerType(const mln::style::LayerTypeInfo*) const override;
protected:
void setTilesetOverrides(Tileset& tileset) override;
private:
std::optional<SourceOptions> options;
};
template <>
inline bool Source::is<RasterDEMSource>() const {
return getType() == SourceType::RasterDEM;
}
} // namespace style
} // namespace mln